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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
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Two video for ya.
http://static.sega-europe.com/newsle...ogun_2_uk.html I keep wishing they add challenging AI to the game but looking back .... ![]()
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#2 |
Ocean Warrior
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I believe they were both mentioned in the Bit of News topic.
![]() Here's another one you may not have seen: http://www.gametrailers.com/video/ba...hogun-2/704825 Edit: New footage I haven't seen before: http://www.gametrailers.com/user-mov...amescon/349002 *Note it has crappy quality.
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Last edited by Spike88; 10-03-10 at 03:47 AM. |
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#3 |
Silent Hunter
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Aaah bit of news I missed that. The two I linked must be fairly new, they were sent from SEGA to my email.
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#4 |
Ocean Warrior
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Here's the dates Gametrailers has for them:
Exclusive Gameplay Cinematic Trailer Jul 28, 2010 Battle Report: Episode 11 Sep 2, 2010 But then again, gametrailers usually gets videos before they're put up elsewhere. On a side note, I have to say the game is looking good. I just hope we can turn off the "Morale Bar" and have the traditional flashing flags as a judge on whether or not a unit is about to route.
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#5 |
Silent Hunter
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Moral bar?!! WHaaat
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#6 |
Navy Seal
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Current Eastern Front status: Probable Victory |
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#7 |
Ocean Warrior
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http://www.gametrailers.com/user-mov...amescon/349002
This video mentions it. It's a green bar underneath the icon for each unit. As they start to falter the bar drops from green to red.
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#8 |
Navy Seal
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Well, morale indicators have been around since forever.
Cautiously optimistic here. The first one's definitely a much-loved classic, although not as refined as some people tout it to be (honestly, I had more, not less issues with its AI than the later games), and I'll wait to see if this lives up. |
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#9 |
Ocean Warrior
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I'm hoping they don't try to appeal to the mainstream media too much. The 14 minute video I posted seemed like they were pushing "Best Graphics, evar!" and "Most units on screen, evar!" too much.
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#10 |
Navy Seal
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The mere mention of 'hero units' when the game was announced put me off immediately, especially if it's as unmoddable as ETW and NTW.
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#11 |
Ocean Warrior
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But ETW has several mods.
![]() I watched a video somewhere(forget which one) where they said Hero units wont be able to hold a bridge single-handedly but will be able to take on single units by themselves or something like that. Does anyone know if Medieval 2 works on 7? I had trouble getting it to work on Vista sometimes it would work, other times it wouldn't.
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#12 |
Navy Seal
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Yeah, but ETW and NTW is quite unmoddable compared to earlier TWs.
Which is just as bad...
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#13 |
Ocean Warrior
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![]() Well, I'm unsure of the last part, so don't hold my word accountable. But I know for sure they said the Hero Units won't be overpowered. I remember whatever they said made me feel better about the whole ordeal. Hopefully they will have an option to play Campaign with Hero's off either way. I think if game producers want to bring mainstream gamers into their games, they should have the abiliy to choose between the new gameplay and the old gameplay. Much like DCS: Black Shark, you can play it as an Acecombat like game, or as a hardcore simulator.
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#14 | |
Navy Seal
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![]() Quote:
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Current Eastern Front status: Probable Victory |
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#15 | |
Silent Hunter
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![]() Quote:
![]() Yeah first one really made an impression on me. It was great. I just hope for a smart AI and challenging campaign without AI resorting to cheating and of course multiplayer campaign.
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