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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jul 2010
Posts: 2
Downloads: 24
Uploads: 0
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I recently came into contact with the subsim genre by watching a trailer and gameplay footage of Silent Hunter 5. I was really impressed by the graphics and gameplay, and instantly wanted to get my hands on it. Luckily I read about the high system requirements and the ocean of bugs that plague the game. I was really looking forward to be a part of the Battle for the Atlantic, which is why I decided to go for Silent Hunter 3 instead.
Now my only problem is with learning how to play decently on this damned thing :P Now I was thinking of starting out playing on 100% realism after completing the academy, trying to do everything manually, no updating marks on the map or anything, just to start off learning good habits and the science behind sinking ships :P However, I'm starting to have doubts regarding my approach, mainly because of the steep learning curve I would be about to face. So my question here is is what I'm trying to do feasible? Also, I was wondering if anyone could point me to some tutorials covering the main aspects of the game, not covered in Naval Academy, or explaining more complex techniques, theories, etc. I found a link to Wazoo's tutorial here on the forum, however most of the links there pointing to the various handy mods are broken, so I was wondering if anyone could point me to a place where I can still download them? And what's up with this elusive "Community Manual" that I see popping up on the forum, yet no decent link pointing to it. I hope you can help out a poor noob in distress. I am literally amazed that despite the age of this game this community is still so active, although a bit "closed in", seeing that most of the information available isn't noob friendly because the link are outdated. Anyways, Cheerio! |
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