![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: Sep 2007
Posts: 27
Downloads: 417
Uploads: 0
|
![]()
Most of the time, to preheat the torpedoes, I have to get the cook to serve up a good meal. So here's how it goes. Sight Convoy. Go down the hatch. Go to the cook, ask him to cook a special meal, so that the Torpedo guy will listen to me, his Captain. He refuses to do work for me if I don't feed him like a king immediately before a battle. After he eats a good meal, I ask him "Pretty please" can he heat up the torpedoes. Since he is well fed, he agrees. I then run to the bosun, and ask him if he would please use his leadership to load torpedoes faster. Because he just ate the same special meal as the Torpedo guy, he agrees to help. Then I climb back up the ladder and commence attack.
Don't get me wrong, I love SH5 and play it as my main game, but the above scenario impacts immersion just a tad. (I know I could disable morale...). Rick |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
|
![]()
They use the soup to heat the torpedoes with.
__________________
-------------------------------- This space left intentionally blank. |
![]() |
![]() |
![]() |
#3 |
Officer
![]() Join Date: Sep 2005
Location: Reading, PA
Posts: 244
Downloads: 1
Uploads: 0
|
![]()
More SHV idiocy...
They should have given you the option to kick 'em in they butt, and tell him preheat the torpedoes or we'll fire him out of they tube instead of the torpedo. |
![]() |
![]() |
![]() |
#4 |
Eternal Patrol
![]() |
![]()
But don't ask the cook to feed them twice, or they won't be able to do any work because they'll all be in line for the head.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#5 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
I really don't get this special meal thing, do you just NEVER return to base or something?
Because after the morale fixes in 1.2 I've never had problems with morale. Than again, I'm only out at sea 2-3 weeks. However long I have torpedoes and fuel for. Just like in real life. I've never seen my morale drop below half and it fills up with a kill. How are your getting your morale so low that you need the meal to do even single commands? I also never preheat the torpedoes either, but whatever. ![]() |
![]() |
![]() |
![]() |
#6 |
Officer
![]() Join Date: Sep 2005
Location: Reading, PA
Posts: 244
Downloads: 1
Uploads: 0
|
![]()
Historically, preheating was to get maximum speed and range out of the electric torpedoes.
|
![]() |
![]() |
![]() |
#7 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]()
Could the term Preheating be, geting the torps batteries up to full charge ?
|
![]() |
![]() |
![]() |
#8 | |
Engineer
![]() Join Date: Mar 2005
Posts: 218
Downloads: 14
Uploads: 0
|
![]() Quote:
Batteries deliver electricity through a chemical reaction. Heating the electrolyte would speed up the chemical reaction involved which, in turn, allows the battery to deliver more energy and power. This is particulary important for a torpedo since the batteries are discharged very quickly and must deliver very high peak currents. Preheating batteries (to 38-40° deg) was the norm, rather than the exception unless the torpedo had to be fired on very short notice.
__________________
...Sinking deeper into the cold, dark oceans of life ![]() |
|
![]() |
![]() |
![]() |
#9 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
|
![]()
That would be 1 solution. That, or mod the "RPG" elements to something believable, think there's a few mods out there that deal with it.
Personally I never spend points on or used active abilities, just the passive ones. Takes out running around when you should be focusing on other things, and nullifies most of the "WTF?!" factor in the gameplay. ![]()
__________________
Contritium praecedit superbia. |
![]() |
![]() |
![]() |
#10 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]() Quote:
But the 'killer' is the whole stupid soup thing. Hey look you got RPG in my sim and they just dont mix well.
__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
|
![]() |
![]() |
![]() |
#11 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
|
![]() Quote:
![]()
__________________
Intel Core I7 980x - ASUS Rampage III - EVGA GTX 570 - OCZ Gold 1600Mhz 6Gb - Intel X25-M 80Gb - Coolermaster HAF 932 - Windows 7 Ultimate - CoolerMaster 1200W SH3 Deeper Torpedo Launch / Realistic Crush Depth Mod Here - http://www.filefront.com/user/pickinthebanjo |
|
![]() |
![]() |
![]() |
|
|