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Old 04-05-10, 12:29 PM   #1
Ailantd
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Default [WIP]AilHull

Working in this right now:



I´m changing hull bump textures, so the effect is light dependant.
Note that intensity of effect it is not final.

Problem is that developers used bump right oriented in one side of sub, and inverted in the oposite side, wich is good to save memory, but never should be done in normal mapping textures without made a different shader in code to handle that. Of course this is not the case and in the oposite side effect it is not so good. Sometimes I would like to know who was the person to make that such crapy decisions and why.

Anyway it looks more realistic than vanilla so it is coming soon.
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Old 04-05-10, 12:30 PM   #2
EgoApocalypse
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Sweet..............................Good job again.
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Old 04-05-10, 12:48 PM   #3
The General
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Quote:
Originally Posted by Ailantd View Post
Problem is that developers used bump right oriented in one side of sub, and inverted in the oposite side, which is good to save memory, but should never be done in normal mapping textures without made a different shader in code to handle that. Of course this is not the case and in the oposite side effect it is not so good. Sometimes I would like to know who was the person to make that such crapy decisions and why.
Hmm, not sure what you mean, 'cos it's technical, but it does't sound good
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Old 04-05-10, 01:06 PM   #4
Danevang
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I may be wrong, but I remember reading somewhere, some time ago, that submarines getting their skin pressed in, showing the ribs etc as bumps on the surface was more of an issue with WW2 American subs, than with German. I'm not sure why, different construction? Different operating depths? Anyway, I remember seeing many pictures of Gato class subs with this skin thing, but I don't recall having actually seen a single one of a German type VII.

Is it just me remembering wrong, or is there something to this?
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Old 04-05-10, 01:21 PM   #5
Ailantd
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Quote:
Originally Posted by Danevang View Post
I may be wrong, but I remember reading somewhere, some time ago, that submarines getting their skin pressed in, showing the ribs etc as bumps on the surface was more of an issue with WW2 American subs, than with German. I'm not sure why, different construction? Different operating depths? Anyway, I remember seeing many pictures of Gato class subs with this skin thing, but I don't recall having actually seen a single one of a German type VII.

Is it just me remembering wrong, or is there something to this?
This kind of effect is produced by heavy waves against the hull, so it is dependant of material, construction and the time the sub has been sailing. It is true that in german subs this effect is very little noticiable as they were very well contructed, but it was there as you can see here , or even here in some parts of XXI type hull. The shot I posted is WIP with the effect very exagerated, so I can see how it works. Final one will be very sutile to fit better with reality.
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Last edited by Ailantd; 04-05-10 at 01:53 PM.
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Old 04-05-10, 01:58 PM   #6
rcjonessnp175
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Nice this is another awesome modder discovery
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Old 07-05-10, 11:00 AM   #7
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Quote:
Originally Posted by Ailantd View Post
This kind of effect is produced by heavy waves against the hull, so it is dependant of material, construction and the time the sub has been sailing. It is true that in german subs this effect is very little noticiable as they were very well contructed, but it was there as you can see here , or even here in some parts of XXI type hull. The shot I posted is WIP with the effect very exagerated, so I can see how it works. Final one will be very sutile to fit better with reality.
The effect is also partially caused from changes in temp causing the structure to expand/contract but yes, the outer skin on the german boats was thicker gauge steel then the US Subs, making the effect less noticable.
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