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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
Uploads: 0
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Can somebody fix the gradient lines in the sky? It is pretty annoying, especially when its dark. We already know it is not a texture problem.
I believe it has to do with SkyGeometry.dat and light from sun, stars, moon. In 3ditor you have the option to export the sky object to 3ds max. Maybe somebody can make it smoother... |
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#2 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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somebody fixed this already...
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#3 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Who did?
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#4 |
Planesman
![]() Join Date: Aug 2007
Location: Russia
Posts: 187
Downloads: 182
Uploads: 4
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#5 | |
Planesman
![]() Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
Uploads: 0
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#6 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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![]() The worst has to be with the volumetric clouds, those things look great, but when you try to adjust them in screenshots BLOTCH City. ![]() |
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#7 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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I think that's down to it being a jpeg. The actual in game shot may be clean. I don't know for sure though.
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