SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-19-10, 06:15 AM | #1 |
Gunner
Join Date: Sep 2001
Location: Brighton ,England
Posts: 96
Downloads: 17
Uploads: 0
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One more quick query please
Im on Auto re torpedo management --but how do I get the reserve torpedoes transferred for use.
Feel I should have read this somewhere but cannot locate this info. Many thanks for any help |
03-19-10, 06:22 AM | #2 |
Nub
Join Date: Mar 2010
Posts: 2
Downloads: 0
Uploads: 0
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drag and drop with the mouse.
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03-19-10, 06:30 AM | #3 |
Watch
Join Date: May 2008
Posts: 30
Downloads: 13
Uploads: 0
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And marvel how it only take's twenty seconds
I blame it on the cook and his special meals, just don't ask what's in them |
03-19-10, 07:16 AM | #4 |
Gunner
Join Date: Sep 2001
Location: Brighton ,England
Posts: 96
Downloads: 17
Uploads: 0
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Thanks--any immersion-freak should have thought of that...................
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03-19-10, 07:48 AM | #5 |
Captain
Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 99
Uploads: 0
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I think the rule in SH3 & SH4 was that it could only be performed on the surface in calm seas. Which makes sense, I can only imagine trying to manhandle a two-ton fish on rolling slippery decks only a few feet across. I'd have one hand on the chain and the other covering my gonads.
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03-19-10, 08:32 AM | #6 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Already fixed via mod: [REL] External Torp Reload Time
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03-19-10, 09:51 AM | #7 |
Helmsman
Join Date: Mar 2010
Location: New York
Posts: 105
Downloads: 19
Uploads: 0
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I just wish their was an animation for it. Sit in the conning tower and watch them load it in.
Actually, not sure if there is or not. By the time I reloaded from external, got from the engine room to the deck the reload was already completed lol |
03-19-10, 10:38 AM | #8 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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That would be fantastic! Depending on how difficult it is to add new animations, we just might see it.
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