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Old 02-19-10, 11:21 PM   #1
applesthecat
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Default Silent Running Speed?

Hi Everyone, when I click on Silent Running, it puts my speed to Ahead Slow, but I am also able to go to Flank if I want, while still under Silent Running. How come I am not limited to Ahead Slow?

Does Silent Running mean slow speed? If I am at flank, am I now detectable?

So far my technique for getting away is to go as deep as I can, go to Ahead Slow, and just creep away at 2 knts in one direction. Is this a good strategy?

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Old 02-19-10, 11:25 PM   #2
ryanglavin
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Silent running is where every non-essential equipment piece would be turned off, I.E. Bilge pumps and such.
Silent running only means everything that isn't needed is turned off, like torpedo loading. Pretty much the only thing left would be electric motors to keep trim.
You can do ahead flank to get out of tight situations.
Reading your escape tactic, add some zig-zags in.
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Old 02-19-10, 11:30 PM   #3
krashkart
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The only limit on your speed control is how stealthy you want to be. You're free to go as fast you like in silent running, but your sub will make more noise as you increase engine power.

EDIT:

This thread gave me some useful insight when I first arrived here:

http://www.subsim.com/radioroom/showthread.php?t=160452
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Old 02-20-10, 12:10 AM   #4
FIREWALL
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Best escape that always(so far) works is go deep fast while turning 180 degrees about.

At 100mtrs go SR and set tele at 1 knt. zig zag at 20 degrees and get on hydrophones.

If you have a DE on you hit D key and go deeper.

I use my S,D,E,A keys to control depth.
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Old 02-20-10, 02:32 AM   #5
ReFaN
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Quote:
Originally Posted by FIREWALL View Post
Best escape that always(so far) works is go deep fast while turning 180 degrees about.

At 100mtrs go SR and set tele at 1 knt. zig zag at 20 degrees and get on hydrophones.

If you have a DE on you hit D key and go deeper.

I use my S,D,E,A keys to control depth.
Tiefe!

eh, we are at zhe 300 meters Kaleun!

Tiefe!

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Old 02-20-10, 03:15 AM   #6
krashkart
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I'd like to add something that usually works for me in shallow waters, or those occasions where the water is deep but you can't reach a safer depth in time:

You can go to flank when you hear that DE rumble overhead. You will be in their baffles for a short time, but more importantly, you will need that speed to turn sharp and try to avoid the depth charges that are coming your way. Go flank, make a good hard turn and then center the rudder. Stay at flank until the last charge goes off (hopefully it goes off well behind you). Then go right back to 1 knot and stay nice and quiet like before. Repeat as necessary.
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Old 02-20-10, 01:01 PM   #7
frau kaleun
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Yes and in addition to being in the best position w/ regard to the destroyer's ability to pinpoint your position, the noise from the DCs going off will make their ASDIC useless for the duration. A good time to put some distance between them and you and make some maneuvers.
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Old 02-20-10, 02:50 PM   #8
Sailor Steve
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To reiterate: In earlier sims such as AOD and SH1, going to a higher speed would turn Silent Running off, and would kill you if you forgot to reset it. The SH3 version is much better, as long as you don't forget to turn it off. If you surface it will still be set. At least this way if you give it a burst of speed and then go back to 2 knots, Silent Running will still be effective.
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