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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Jan 2010
Posts: 29
Downloads: 65
Uploads: 0
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Hello all, Joe Bob here. Believe it or not I played AoD for years but have just now tried SH3. WOW!
I'm on my first career and I am already a record setting captain. Records include: Most times on record being run over by ships while at periscope depth, (I am now made to pay out of my own pocket for any 20 mm guns that get scraped off the boat.) Longest time recorded stalking a ship thats already been sunk(scraping the bottom) Most creative way to ruin a good patrol. (run into the slip while docking by hitting the 5 key instead of the 6 key) Rumor has it the only reason I have not been sacked is the fear that I may not be able to pay off my extensive bar tab at the officers club if I am let go. Anyway, most of my questions have been answered by reviewing the forums. One question I do have though is about efficiency. If I have a solid green efficiency bar in at a crew station with less than maximum crew is there an advantage in adding further crew members. I am specifically thinking of the engine and lookout positions. I would think it might help with fatigue but I am not sure I am using the stock SH3 Thanks for having me, JB |
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