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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Aug 2006
Posts: 39
Downloads: 7
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So i can replay it in more fantasy mode
Type XI U-cruisers Huge U-boats, designed in 1937-1938, with 4 127mm deck guns in two gun-towers (one fore and aft of the conning tower). 6 torpedo tubes (4 in the bow and two at the stern, all below the CWL). One Ar 231 small aircraft in a watertight 2.6m in diameter container shaft. These boats were to have a crew of about 110 men almost double that of any constructed German U-boat. 4 contracts (U-112 thru U-115) were awarded to the AG Weser yard in Bremen on Jan 17, 1939 but wisely cancelled at the outbreak of war in September that year and none of the boats had been laid down at the time (some sources mention U-112 as being laid down but that does not make sense). These boats are often claimed to not only have been completed but sailed, usually on very clandestine missions and for good measure words like SS, Hitler, Bormann and the like are thrown into the mix. None of this is true and they very certainly not black as some suggest as it is somewhat hard to paint something that does not exist black. Now lets take convoy DD for a head to head ![]() |
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#2 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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#3 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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Why not have a nuclear type xxi with laser rays and cruise missles.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#4 | |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
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#5 |
Seaman
![]() Join Date: Aug 2006
Posts: 39
Downloads: 7
Uploads: 0
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There's a project to salvage it.
found a topic in subsim forum http://www.subsim.com/radioroom//showthread.php?t=96054 theres a link to the story. I'm not asking a USS Entrerprise sub. But a sub that was a unique design, one of these was produced and operational. There's also the French Surcouf Sub that needed more than 2 minutes to dive... So don't laugh, i would enjoy the the possibility of taking the command of a prototype sub as a reward. |
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#6 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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We don't even know if the type XXI will be in on release (unless I missed something). ![]() |
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#7 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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people it's a simple request
All I ask for.. Are sharks with frikkin laser on their heads!!! |
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#8 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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Cripes next thing you know they will have a 'social' websites with accomplishments and 'rewards'.
![]() Naw keep the goofy acheivments and deliver a solid core game please.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#9 |
Eternal Patrol
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I don't see it as goofy or arcadish. It's not something I'd want, but if it was there it would be fun to try once. Méo mentioned the biggest problem, that of modeling the interior. Also of course the developers' time is filled with trying to get the thing done on time with what they already have.
The best solution would be for them to leave slots for extra types to be added, and to make it free enough that modders could build things like that. As for 'unlocking' and 'rewards'? That does sound a little to gamey for me. Just make it so people can add what they want and make special missions for them and I'm all for it, whether I use it or not.
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“Never do anything you can't take back.” —Rocky Russo |
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#10 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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I like the idea of leaving "expansion" slots for user made boats.
The U-cruiser sounds fun. A sort of "what if" Which in itself is not a game killer. Honestly I don't understand when people freak out about inclusions of proposed vessels, such as the walter boat. The type XVIII was a probability, and would have had a profound effect on the course of the war. I would like the inclusion of all boats that saw service, as well as later in the war having some "super boats" available, for high tonnage captains. |
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#11 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Meh, if the game allows extra boats to be added then I wouldn't care if Mush Martin brought back his Uberboot - would make no difference to me because I simply wouldn't install it.
Besides, I know the "realism" mods will remain true... Having such stuff as "unlockable achievements" though? ![]() |
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