![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: Apr 2009
Posts: 27
Downloads: 2
Uploads: 0
|
SOUND.ACT problem
hello great community
a question for the (sound)modding guys WHAT IS THIS FILE AND WHAT DOES IT? i had a CTD ![]() (mod worked perfect by the way beautiful immersion and realism added) |
![]() |
![]() |
![]() |
#2 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
![]()
It's dynamic library (as *.dll) executable code ...
and ... it is not used in GWX 3.0 ...
__________________
Alex ® ![]() Moses said: "Don't create yourself an idol"... |
![]() |
![]() |
![]() |
#3 |
Watch
![]() Join Date: Apr 2009
Posts: 27
Downloads: 2
Uploads: 0
|
not used in GWX 3.0?
so i can delete it??!?!?!??!
![]() |
![]() |
![]() |
![]() |
#4 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]()
It is used by SHIII, however. I would suggest you leave this alone. If you want, rename it but keep it in the program. If, then, things don't work well, name it back to the original, and no harm is done.
I suspect that the game won't load unless it is active.
__________________
Irish1958 ![]() |
![]() |
![]() |
![]() |
#5 |
Watch
![]() Join Date: Apr 2009
Posts: 27
Downloads: 2
Uploads: 0
|
fresh install and redownloading the mod
that is my solution thanks for the info anyway friend
![]() |
![]() |
![]() |
![]() |
#6 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
![]() ![]() No!... You should not search for the reason of your problems in the root folder of game (SilentHunterIII) ... This folder is for executable files (*.exe, *.dll, *.act) of game. These files (in the root folder) do not change in GWX 3.0 ... ![]()
__________________
Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 05-06-09 at 11:47 AM. |
![]() |
![]() |
![]() |
|
|