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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Dec 2008
Posts: 4
Downloads: 3
Uploads: 0
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I've searched around for info but there really isn't much on it. How many ships are in there? Will it slow down the game? (GWX is already super laggy near ports for me), are they historical? Can I install it after I have started a GWX 3.0 campaign (i'd really hate to start again), or do I need to do another fresh install? Is it even worth it?
Thks |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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47 units in the community mod
Yes as majority merchants are realistic Will slow down load times as more models to add when game starts Not used yet in GWX 3 as waiting for Iambecomes MFM which will add 50 to 60 units Will see how that loads before maybe adding in the community mod or reducing it to suit Yes you can add in mid career but not mid patrol Be in port before adding Of course worth adding more units The variety of merchants in convoys increases a whole lot |
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#3 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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Always worth it,the community units are really fine looking boats
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#4 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Very good looking units indeed defiantly adds more variation to convoys.
Though as BBW stated above i also have not installed on top of GWX 3.0 yet as im also waiting to try out IABL MFM. SH3 is gong to end up with so many new units soon you will not recognize/ remember the stock units.
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#5 |
Eternal Patrol
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Just about every thing from our modders is great.
It is just a matter of compatability with other mods and the super mods. Trial and error but JSGM helps.
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RIP Laufen zum Ziel |
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#6 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Just had a run thru the CM mod and took out all the coastal and warships and reduces it to 36 merchants
All that will be seen in convoys or single mercs without any additional campaign work Will wait for the MFM tho still |
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#7 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
Uploads: 0
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Latest version of the community mod is 2.1, right? Just checking to make sure.
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#8 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Community mod didnt have a version as such
Should work with any version of the game |
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#9 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
Uploads: 0
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Ah kay... I guess I'll just go with the download I have then.
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#10 |
Wild Night in Bangkok
![]() Join Date: Dec 2008
Location: Ohio
Posts: 179
Downloads: 5
Uploads: 0
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More ships?!?! :hmm:
Crikeys, somehow I missed the Merchant Mod to add to GWX2.1 *faints*
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#11 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
Uploads: 0
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The Merchant Fleet Mod is still WIP I believe.
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#12 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Yep you are right.
IABL MFM is a WIP. But the community ships Mod is readily available
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#13 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Yea, I cant wait for Iabl to release his merchant fleet mod, His ships look really nice.
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Task Force industries "Taking control of the world, one mind at a time" |
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#14 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Im not sure so don't quote me on this.(im very pissed at the mo) but when IABL releases his ships it might leave some of the stock ships redundant.
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![]() Last edited by mr chris; 12-31-08 at 06:04 PM. |
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#15 |
中国水兵
![]() Join Date: Aug 2007
Location: Bia³ystok, Polska
Posts: 272
Downloads: 16
Uploads: 0
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Community units mod is very interesting. I've downloaded this recently and I must admit I'm very satisfied
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"U-106" No one will be forgotten... |
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