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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Subsim Aviator
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Okay,
here is one for the books. I went into the command room view and something out of the corner of my eye didnt seem right so i panned over, and the guy who manages the trim valves was popping a squat! have a look... here is a link to the only screenie i managed to get http://img139.imageshack.us/my.php?i...theheckbo7.jpg he seemed quite upset abotu something as if very nervous, and it appeared that when he looked over his shoulder in my direction and realized i was looking he bolted upright and stood at his station! wierd
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#2 |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 178
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That's what this guy will always do when a torpedo you launched
misses. As i can see it says "torpedo missed sir". ![]() |
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#3 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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Amazing how many surprises we are geting with GWX 2.1. Had a freighter without guns firing at me. Yesterday, a small freighter was letting lose with that seemed like traces (but more like power bursts from a ray-gun) in every direction but the U-boat (again, not showing armament. When I ordered trhe gun crew to shoot at armament, two rounds near the wheel house stopped the nonsense.
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#4 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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He is hiding
Afraid of a slap when he tells you torpedo has missed :rotfl: |
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#5 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
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Sub captains go down with their ship! |
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#6 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
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Yeah, seems like he desperately needs to be 'relieved'.
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#7 |
Subsim Aviator
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te torpedo missed in question was one torpedo in a spread of two, which actually hit several minutes before.
it was wierd
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#8 | |
Chief of the Boat
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#9 | |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
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#10 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
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Funny! I am in a dead is dead campaign and last night I ran into spotlights and crashed dived to 130 meters and ran silent. For 3 RT hours I maneuvered with burst of flank speed when the cans were tossed overhead. At one point I ran as far as I could from the circling destroyer ... I looked over to check batteries and see the officer at the plotting table with the "dry heaves" his head beating up and down like a cat with a fur ball. We eventually made it out of that jam with a damaged flak gun and bridge and returned to base. Dry heaves - funny stuff.
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DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html |
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#11 | |
Grey Wolf
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#12 | ||
Chief of the Boat
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#13 | |||
Grey Wolf
![]() Join Date: Mar 2008
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Yes I know that it wasn't a Q-ship. Maybe I should have said that I had the Q-Ship mod installed but not enabled during that patrol. |
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Chief of the Boat
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