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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
Uploads: 0
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i've cloned a ship with Pack3D , i've exported all the objects , with Wings3D , i've deleted the objects i wanted to remove i've opened the objects and erased them then i imported these "fake" objects back in the dat file . i make a mission i go into the mission all the objects i wanted to remove aren't there anymore but i've got others bugs
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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If you are going to import use V2 of pack3d
Latest versions tend to flip the nodes That gun node is still there just upside down You can reverse the co ordinates in V4 pack3d to put it back up the right way |
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#3 |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
Uploads: 0
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Where can i find the latest version
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#4 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() Quote:
http://hosted.filefront.com/bigboywooly |
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