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Pack3D strange things
i've cloned a ship with Pack3D , i've exported all the objects , with Wings3D , i've deleted the objects i wanted to remove i've opened the objects and erased them then i imported these "fake" objects back in the dat file . i make a mission i go into the mission all the objects i wanted to remove aren't there anymore but i've got others bugs
http://i21.photobucket.com/albums/b2...0807_06_24.jpg http://i21.photobucket.com/albums/b2...0807_06_56.jpg bugs http://i21.photobucket.com/albums/b2...0807_05_59.jpg http://i21.photobucket.com/albums/b2...0807_07_18.jpg |
If you are going to import use V2 of pack3d
Latest versions tend to flip the nodes That gun node is still there just upside down You can reverse the co ordinates in V4 pack3d to put it back up the right way |
Where can i find the latest version
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Quote:
http://hosted.filefront.com/bigboywooly |
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