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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pacific Aces Dev Team
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Ever since Sh3 came out there is one aspect of it I have found most annoying: The damned crew models, closer looking to a droid than to a real human. Some time ago, discussing with Racerboy he mentioned that possibly porting them over from SH4 could be possible. That would be IMHO one of the major improvements possible to SH3, but are there any takers? Can someone see if this is possible?
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One day I will return to sea ... |
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#2 |
Crusty Capt.
![]() Join Date: Sep 2007
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Hit man I think its possible.. But how much can you add before the game engine dies... That is trial and error. I know Tomi099 had issues with making highly detailed subs.. The engine just couldn't take it with the drainage holes.
Too much detail and ctds... Maybe its different for the NPCs? |
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#3 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
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![]() Quote:
![]() How about Assemblages and Control of characters (in standard crew sockets ... it do by hardcode), Statemachine System, Graph Animation (animation), SkinMorph and so on ...? If RB has told ... it's possible ... let will tell as it to make ... ![]()
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 09-29-09 at 03:59 AM. |
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#4 |
Commodore
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This would be first class...
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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#5 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#6 |
Officer
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bump
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#7 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
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I personally think the SH3 characters are better than SH4, there a bit chunky but if you could make them higher res then you could smooth out the bumps!
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Sub captains go down with their ship! |
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#8 |
Weps
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![]() ![]() ![]() ![]() ![]() Not bad hmm? ![]() Great idea Hitman. ![]()
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Deep into that darkness peering, long I stood there wondering, fearing, Doubting, dreaming dreams no mortal ever dared to dream before... |
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#9 |
Samurai Navy
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A good idea!
I hope someone comes up with a mod soon, it's the last issue I have with the game; the grotty crew! ![]() KUrtz
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
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#10 |
CINC Pacific Fleet
Join Date: Sep 2003
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Well I must say that the OM faces are pretty good!
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Sub captains go down with their ship! |
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#11 |
Weps
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Deep into that darkness peering, long I stood there wondering, fearing, Doubting, dreaming dreams no mortal ever dared to dream before... |
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#12 |
Eternal Patrol
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I would rather see the best of the SH3 Graphics mods remade for SH4. It has better crew management, better water, better radio log (clipboard) and is much more stable. Overall the better platform if people would give it a chance.
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“Never do anything you can't take back.” —Rocky Russo |
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#13 |
Weps
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I am convinced that SH3 (+GWX3+mods) remains the best U-boat sim ever made. Therefore deserves better crew models.
SH4 v1.5 OM is a great U-boat sim in aspect of graphics, crew managment and sea water environment. But there is no adequate U-boat boyancy and the rest of the environment (e.g. sunset) is quite excessive. I agree though that deserves more attention from the moders. Ps. I wonder SS, why there is only one Mega-mod for SH4 v1.5? ![]()
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Deep into that darkness peering, long I stood there wondering, fearing, Doubting, dreaming dreams no mortal ever dared to dream before... |
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#14 |
Ace of the Deep
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This will be a great idea and in the past someone had made
the crewmembers but he strugled with the animations. Can`t find that post anymore.
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#15 | |
Silent Hunter
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Win 7 can handle up to 192GB ram depending on the version you have; While the maximum RAM limit for 32-bit Windows 7 editions is 4GB, when it comes to the 64-bit editions, the amount of memory that the OS can address depends on which edition you are running. Here are the upper RAM limits for the different editions of Windows 7:
Fubar2Niner |
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