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Old 03-07-08, 09:31 AM   #1
the.terrabyte.pirate
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Default Sinking "Neutral" Ships, GWX 2.0

So I'm leading my merry band out on our first patrol. Travelling through AN32 we pick up a hydrophone merchant contact. So far they've been our own ships, or neutral vessels lit up like a christmas tree. The problem is that on closer inspection we discover that the ship is Danish. The date is currently September 7, 1939. According to my flag recognition chart, Germany shouldn't be at war with Denmark until 1940.

The interesting thing is that the ship was not behaving like the neutral vessel it should be. There are no running lights on the ship, and no spotlights illuminating the flag. :hmm:

Being the suspicious fellow that I am, and possibly a bit greedy for renown and promotions, I immediately assume it's a treacherous Danish plot, an act of war no less, and stick two fish into her. I figured that if she didn't want to be torped, she should have been a bit more obvious about her neutrality.

Will I be punished when I get back to port?

Does GWX 2.0 recognise the change of a country's status from neutral to participant, and change the running lights/spotlights on their vessels, or will I be running across blacked out ships belonging to countries that I am not yet at war with?
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Old 03-07-08, 09:35 AM   #2
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You can check the dates of thier neutrality on the 'flags' sheet in the UZO.
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Old 03-07-08, 09:36 AM   #3
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1st ..Welcome Aboard Kaluen!!!

Sinking neutral ships. Neutral ships will cost you the same renown amount that you would earn for sinking the equivalent enemy ship. Armed neutral ships will also begin firing on you. As with sinking friendly ships, sinking neutrals can lead to the end of your career in the Kriegsmarine.

right from the community manual.... watch your eels Herr Kaluen
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Old 03-07-08, 09:41 AM   #4
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Quote:
Originally Posted by Hanomag
1st ..Welcome Aboard Kaluen!!!

Sinking neutral ships. Neutral ships will cost you the same renown amount that you would earn for sinking the equivalent enemy ship. Armed neutral ships will also begin firing on you. As with sinking friendly ships, sinking neutrals can lead to the end of your career in the Kriegsmarine.

right from the community manual.... watch your eels Herr Kaluen
Hate to burst your bubble, but the community manual seems to be no longer around. I've been looking for a few weeks.

The thing it... it wasn't acting neutral... isn't acting suspicious an act of war? Doesn't it deserve a one way trip south?
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Old 03-07-08, 09:42 AM   #5
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Quote:
Originally Posted by 3Jane
You can check the dates of thier neutrality on the 'flags' sheet in the UZO.
I did... Denmark joins the allies in 1940... in 1939 it was neutral... so why wasn't it lit up like it was neutral?
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Old 03-07-08, 01:16 PM   #6
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Because not every ship acts the same way all the time. You, as captain, actually need to look at the flag and check the status.

And exactly what 'bubble' was Hanomag floating in that needed bursting? He was only trying to help.
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Old 03-07-08, 01:28 PM   #7
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I had that problem early on in my previous career when attacking a convoy. I'd look at the flags and see British flags on most of them, so alright, they're all British!

Of course one of the ships I sink happens to be neutral...gotta be looking for solid identification before attack. I learned that the hard way.
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Old 03-07-08, 04:23 PM   #8
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Thanks Steve, I did feel kinda torpedoed by that comment. :hmm:

Talk about sinking neutrals..sheesh!
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Old 03-07-08, 05:10 PM   #9
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Quote:
Originally Posted by Hanomag
Thanks Steve, I did feel kinda torpedoed by that comment. :hmm:

Talk about sinking neutrals..sheesh!
Apologies. I've been frustrated looking for the community manual for some time. Sometimes I think that people don't seem to be aware that it's down. I didn't mean to come across as brusque.
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Old 03-07-08, 05:46 PM   #10
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Well, you were right. I got curious, so I saved and ended the patrol then and there. I find I'm now negative 175 renown.

I am most displeased by this, and will be writing a letter of complaint to Uncle Karl. If some stranger is skulking through my back yard, I believe I have the perfect right to knock him.

I still think the ship was asking for it...

...and now I'm hungry after all this talk of Danishes.
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Old 03-07-08, 06:07 PM   #11
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J.S. Balz writes:
Nevermind the negative. BDU are a bunch of jerks. Think Hoochie-woochie. Listen to the soft murmur of ships approavhing on the hydrophone. Their screws turning like a gramophone sending a song of sirens calling for the destruction of the enemy. I , Kptlt. Johan Sebastian Balz, the greatest Kaleun ever to sail the oceans urge you to follow my shining example of super efficiency and sink the British vermin polluting the seas of the world.
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Old 03-07-08, 06:11 PM   #12
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I posted my solution to the neutral problem earlier today on this thread:
http://www.subsim.com/radioroom/showthread.php?t=132499

Since they were legitimate targets in convoys they shouldn't get negative renown there, and the '0' bonus keeps them from being worthwhile otherwise. Given what we have I think it's a fair solution.
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Old 03-07-08, 06:47 PM   #13
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Quote:
Originally Posted by Sailor Steve
I posted my solution to the neutral problem earlier today on this thread:
http://www.subsim.com/radioroom/showthread.php?t=132499

Since they were legitimate targets in convoys they shouldn't get negative renown there, and the '0' bonus keeps them from being worthwhile otherwise. Given what we have I think it's a fair solution.
Fantastic. Now I'll use that big, brightly lit red cross on those white ships as a bullseye! Tonnage, here we come.

You're right. It's a fair solution. A true neutral should be lit up for the world to avoid. Only the guilty creep about in the darkness acting suspicious.
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Old 03-11-08, 07:50 AM   #14
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Now THIS is what I'm talking about. It's September '39, and I'm not at war with America. It's a tempting target, but it's obviously neutral with lights ablaze.



It's not skulking around asking to be torped. That Danish ship had it coming.
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Old 03-11-08, 09:36 AM   #15
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Quote:
Originally Posted by the.terrabyte.pirate
You're right. It's a fair solution. A true neutral should be lit up for the world to avoid. Only the guilty creep about in the darkness acting suspicious.
So, what should I do with this one?

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