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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Aug 2006
Location: Croatia
Posts: 171
Downloads: 3
Uploads: 0
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free movement mod in sub interior...
Are possible to make a mod which will grant to player free movement in sub interior or on conning tower?! :hmm:
Also been beautiful together with “this freedom movement mod” if we can made all sub sections/stations from forward torpedo room to backward torpedo room… ![]() Wow this will make next level of realism in SH3. ![]() What you think?
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Imperial Germany Mod WEBSITE: http://igm.elementfx.com/index.html DOWNLOAD: http://igm.elementfx.com/igm_download_links.htm ![]() GWX Expansion mod link: http://thegreywolves.com/ |
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#2 |
Machinist's Mate
![]() Join Date: Sep 2006
Location: Docked at Kiel
Posts: 128
Downloads: 23
Uploads: 0
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I would so love to be able to walk through the interior of my boat bow to stern, immersion factor!
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#3 |
Seaman
![]() Join Date: Aug 2005
Location: Czech republic
Posts: 38
Downloads: 1
Uploads: 0
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Try to press shift+F2
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#4 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Extremely unlikely if you ask me.
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#5 |
Chief of the Boat
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What would be the point, very little of the subs interior has been modelled apart from control, conning, radio, phones and captains bunk
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#6 |
Grey Wolf
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As Kar said we already have free movement inside the radio room, control room and tower by pressing Shift+F2.
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#7 | |
Old Gang
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If you have a way, ANY way of doing that, library, objects, new buttons, I dont know, any way to access the new rooms the same way you access the old ones, I'll modell all the other rooms myself, and maybe, if possible, another mod with open hatches between the new rooms. Modelling is easy, putting it to work not so much.
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To each his own |
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#8 | |
Stowaway
Posts: n/a
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#9 |
Navy Dude
![]() Join Date: Aug 2006
Location: Croatia
Posts: 171
Downloads: 3
Uploads: 0
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Maybe I have solution for movement between stations!
It can been made (maybe) similar to the movement from command room to the upper side of conning/observation tower (with simple click to the hatch) ![]()
__________________
Imperial Germany Mod WEBSITE: http://igm.elementfx.com/index.html DOWNLOAD: http://igm.elementfx.com/igm_download_links.htm ![]() GWX Expansion mod link: http://thegreywolves.com/ |
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#10 |
Helmsman
![]() Join Date: Jan 2008
Posts: 101
Downloads: 21
Uploads: 0
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I maybe wrong but I remember I had once seen a video of DivingDuck's Open Hatch mod that allowed the player to "walk freely" in the sub and go from one compartment to another though I cannot tell you whether this mod was GWX 2.0 compatible or not ...
Barbac |
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#11 |
Navy Dude
![]() Join Date: Aug 2006
Location: Croatia
Posts: 171
Downloads: 3
Uploads: 0
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I didn't know this. Thanks you for inform me.
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__________________
Imperial Germany Mod WEBSITE: http://igm.elementfx.com/index.html DOWNLOAD: http://igm.elementfx.com/igm_download_links.htm ![]() GWX Expansion mod link: http://thegreywolves.com/ |
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#12 |
Engineer
![]() Join Date: Aug 2007
Posts: 205
Downloads: 7
Uploads: 0
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I knew we had mobility in the control room, radio/sound rooms, capt.'s bunk and on the bridge, but the conning?
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Spectre |
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#13 |
Watch Officer
![]() Join Date: Aug 2007
Location: Mind your own business English Types
Posts: 334
Downloads: 0
Uploads: 0
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Yeah just press the camera up key from the command room and the camera will appear in the tower.
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#14 | |
Seaman
![]() Join Date: Nov 2005
Posts: 36
Downloads: 9
Uploads: 0
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I had a few months brake from subsims... Is free movement in the bridge mod avaiable? Searched forum but nothing found :hmm: |
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#15 | ||
Old Gang
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There's a mod with a free view on the deck.
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To each his own |
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