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#1 |
Bilge Rat
![]() Join Date: Feb 2008
Posts: 1
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I completed Scapa Flow-sunk tow battleships-got away..no return base was specified at start of mission...so returned to Brest.
Problem: (a) Pens all seem empty (b) When I try to enter a pen,even very carefully, I just bump into the end causing damage. Suggestions Please ? yflyer |
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#2 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
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First of all, welcome aboard, yflyer. Approach the pen at 3 knots. Stop engines before bow enters the pen (about a boat leght away). You well enter pen at about 2 kts. when you're inside, give it a short burst of slow astern. Your boat will stop.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#3 |
Lucky Jack
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And if you crash you can read Brags book.
![]() PS: Welcome to the mad house. ![]() ![]()
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#4 |
Weps
![]() Join Date: Dec 2007
Location: MVD, UY
Posts: 359
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Welcome yflyer!
A good tip when entering the pen, is that when trying to reach a complete stop, you can right click on your CE 3d image to man his station, and handle the engines telegraph by yourself, hence being able to change the RPM's a lot faster. And of course, as said before, getting into the pen at anything = or below 3 knots with your engines dead would be fine. I don't know if you're dockin astern or head-on but if going backwards, be specially careful when giving out rudder orders!
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#5 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
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What Brag said!
Also cast out mooring lines (hit escape), or you'll be sitting there forever. |
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