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#1 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
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I'm not normally a story teller but this post (which ultimately is a request for advice) is about a situation which I think merits some prose - or attempted prose, at least!
![]() ![]() The other day, having already become bored of the Type II, I started a new career in a trusty Type VIIB shored at willy (Sept. '39, 100% Realism, DiD). My first patrol resulted in a very respectable 55k (45k of merchant shipping and a Southampton Class cruiser). Feeling good, I set off on my second patrol last night... Giving Britain a wide berth [GWX2 has that effect on me] we sailed to an uneventful 24 hours in our patrol grid at the Rockall Banks, stopping only to deck-gun a stray British ore carrier somewhere north of Scotland. We left the banks in weather that was as clear and calm as the day we left port and set course to a sweet spot south-west of Ireland, where I hoped to find more action. En route, some distance off Ireland's western coast, my crew spotted a DD at long range. I'm not in the habit of picking fights with DD's - especially not in clear calm weather at noon - so I ordered PD/silent and waited for it to vanish from sight, after which we continued on the surface, only to spot another DD within the hour. PD/silent again. It left, we surfaced and continued... and then spotted a large and distinctly lonely merchant. Probably British.And that's where I'm at. Two dead crew, no more deck gun ammo, a lot of torps, and a U-boat that can just about manage PD or a temporary crash dive. I've sunk about 22k so far... should I head for home? Keep in mind I'm playing DiD! Edit: I just looked up the word "prose" and it doesn't mean what I thought it meant. How embarrassing. ![]() ![]()
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#2 |
Fleet Admiral
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Head home, you have had a full day
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#3 |
中国水兵
![]() Join Date: Dec 2007
Location: Perth, Western Australia
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I say definately head home... don't risk it, you are crippled, and your crew is shaken up real bad. They are only human... and people under pressure can snap, make mistakes.... something you definately can't afford to have in a crippled boat.
And if a DD spots you you're screwed...considering you can't hold your depth at anything below 5 knots. Better return to base, get repaired and live to fight another day! I think thats what a real Kaleun would have done too. I always check the skies before surfacing, I allow myself at least 2 or 3 minutes to check my surroundings with the observation scope.... sometimes even longer when I have one of my gut feelings. I believe that this was standard procedure in real life too.
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#4 |
Seaman
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Home James, and don't spare the diesels.... Or they'll be pinning the medals on your wife.
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A War Story |
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#5 |
CINC Pacific Fleet
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That's a nice short story there OLC,
![]() ![]() ![]() By the way I wouldn't push your luck, head for the closest port for repairs then head out again, good hunting! ![]()
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#6 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
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I'd absolutely not try to press the attack. Any further trouble and you are dead, as you are unable to dive and maintain stealth any more. I'd head home even if my boat was not able to dive to 200 metres any more.
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#7 |
Weps
![]() Join Date: Dec 2007
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Just like Alice said after "I think we're not in Kansas anymore": "Let's get the hell out of Dodge City"!
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#8 |
Maverick Modder
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That decided it for me, thanks! I went back to port.
It's quite surprising just how fast you can sail around the UK if you've got a full tank of fuel and calm seas! I must have done 5000km at ahead full! ![]() It turned out my HI wasn't that bad (82%) but still I'm extremely glad to have made it back. ![]()
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#9 |
Navy Seal
![]() Join Date: Nov 2006
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Nice write up. Head for home and avoid trouble.
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#10 |
Stowaway
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1) I'd head for home. The damage you've obviously taken has rendered your boat vulnerable. You've learned some valuable lessons and gained much-needed experience . . . none of which will do the Kriegsmarine any good if you don't carry through to another mission because you've been sunk or captured.
2) Write more. I insist. Damn good story! 3) Also, check the compartments for remaining water. I had that happen to me once; the compartment had been repaired and flooding stopped (so all the visual indicators appeared as 'ship-shape and Bristol fashion) but because I'd shifted the crew out to rest I hadn't realized that, although the damage had been repaired and the flooding had been stopped, not all the water had been pumped out ![]() |
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#11 | |
Canadian Wolf
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![]() Very nice ![]() RDP |
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#12 |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
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Nicely written tale! I'd say head home UNLESS - you executed a crash dive when you were under attack by the planes and then aborted it during the dive. If you don't let the crash dive go down to its 60m and then level off, the dive planes remain locked in the down position and you tend to sink at low speeds. This used to be a bug, and I wondered if it might have been fixed by all the modding, but I think I had the same issue yesterday - crash dive, then set a shallower depth while diving, and then sink slowly thereafter. The solution is to execute another crash dive and let it run to completion. Can anyone else confirm if this is the case?
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#13 |
Commodore
![]() Join Date: May 2007
Location: Sneek, The Netherlands
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Cool story OLC
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