![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I am near one comming back from a jap photo recon mission. I have saved and I die a lot comming out. What do I do? Travel surfaced at night? Go really deep? What?
|
![]() |
![]() |
#2 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
|
![]()
Don't go there in the first place? If you know it's there, why go through it?
|
![]() |
![]() |
![]() |
#3 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
|
![]()
Surfaced at night is your option. I'm assuming depth wouldn't be an option if your returning from photo recon as the water will be shallow. Just make sure you steer clear of any DE's around.
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
Downloads: 2
Uploads: 0
|
![]()
Talk to the chaplain, and have him pray continuously.
__________________
We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
![]() |
![]() |
![]() |
#5 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]()
Surfaced, at night, with lots of prayers and a ton of luck.
|
![]() |
![]() |
![]() |
#6 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
The funny thing is I didn't know it was mined on the way in, I got lucky. Now I have some film to develope and I am having trouble getting out. |
|
![]() |
![]() |
#7 |
Planesman
![]() Join Date: Mar 2002
Posts: 184
Downloads: 3
Uploads: 0
|
![]()
Are you using Trigger Maru?
That has modified the mine fields. They are modified in version 1.7.5, but may have had some changes in earlier versions. If I recall a thread comment, stock mines were not too deep. If you have more than 160ft under you too work with, just go deep. BTW, I've not had any contact with mines. Are they visible objects in game? |
![]() |
![]() |
![]() |
#8 | |
Watch Officer
![]() Join Date: Apr 2007
Location: York, England
Posts: 346
Downloads: 47
Uploads: 0
|
![]() Quote:
Yeah they are i remember seeing some screen shots a while back. Don't think they are high quality models tho.
__________________
Johnny was a chemist's son, But Johnny is no more. What Johnny thought was H20 was H2SO4. |
|
![]() |
![]() |
![]() |
#9 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
|
![]()
TM also added "sub nets" around some islands to mimic a reef. If you see a long row of spheres floating low in the water, you better reverse engines to all back emergency, unless you want to get beached.
__________________
MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
![]() |
![]() |
![]() |
#10 |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
|
![]()
Ducimus is the devil!
:rotfl: :rotfl: :rotfl:
__________________
![]() |
![]() |
![]() |
![]() |
#11 |
Rear Admiral
![]() |
![]()
Subnets as reefs, that's all tater's doing.
Mines.. yeah i retouched them. Your chances of hitting them are alot higher. In many minefields, i made them so they're about 20-22 meters shallow on down. Since a gato's periscope depth is about 18 meters, you couuld theortically traverse the minefield at periscope depth and not hit any........ however, at that shallow depth, you risk air attack. (i made various minefieldds this depth with this specific "mechanic" in mind) Surface at night is best bet. |
![]() |
![]() |
![]() |
|
|