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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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Clarification; % Mates,I confused.
#1 HULL vs. Mouse-over Damage control team,when darkened ? ie. meaning:hmm:
#2 I have 99% Hull,& no mouse-over %,is it safe to P/D ? this is a quandary:p |
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#2 |
Rear Admiral
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The percertage shown is how much damage has been inflicted upon your hull.
For example. 0% means, the hull has 0% damage to it. a Shell hits, hull is now 10% damaged Another shell hit, hull is now 20% damaged. A circular torpedo has hit hull is now 90% damaged! This means only 10% of the hull remains, and im in BIG trouble! |
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#3 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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I will try to better explain.Thxs Duci,thats (HULL)
Only 90% for a circle runner:hmm: BTW,The diameter of circle,of the runner is smaller.Since patch 1.4 aiding avoidances,if you are alert,& do back full quickly.
![]() Last patrol Marshall Islands. #1 There are Shore Battery's,on many of those islands,with quite good range. After taking several hits from two different emplacements on a few islands my hull was at 99%,& I was afraid to dive to P/D. Was this prudent,or would the boat have sunk ? We made for home port. ![]() #2 if Now explain this,there is a percentage shown,by mouse-over of the TXT,DAMAGE CONTROL TEAM in the crew screen. This % will show when the text is darker than normal. Was thought to be Bulkhead damage previously ![]() So if we show no damage at this screen,will we start flooding,if we go to P/D ? Or, is Hull Ok for P/D with 01% left ??? Showing no internal leaks. ![]() The nuances of SHIV,are a challenge to understanding,but immerse. |
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