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#1 |
Sonar Guy
![]() Join Date: Nov 2007
Location: Scotland
Posts: 392
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Aaaarrrggh!
This is really annoying me now. I've been having problems approaching convoys, all my fault I imagine. I have had some successes but more by fortune than design. Always getting detected, so today I've re-read tutorials/how to's and try again with new confidence.
BUT when running silent/2 knots at depth the boat sinks so that should mean I need to run faster? Of course, if I run at 3 knots at faster to stop the sinking I'm not silent anymore. Thought the sinking maybe had something to do with the depth or at a long shot being below my maximum depth, but I get the same effect at 150 metres. Someone help me please ![]() ![]()
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GWX v3.0 Gold, Commander v3.2. WINDOWS 10, G3258 @ 3.8Ghz, 8GB RAM, GTX 960 2Gb. |
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#2 |
Samurai Navy
![]() Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
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Just saw Das Boot directors cut, and indeed if one compares GWX with the movie, we either are to easy detected, and we use to much evasive actions.
In the movie they could get reasonable close, and didnt need much evasive actions after the detection. It feels like GWX (1 and 2) are a bit too sensitive. I approached a trawler, and the uboat went to red, but looking with the camera FROM the target I couldnt visual find my uboat. But they (target) started to zig-zag. Must be something in the English tea. |
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#3 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
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RTFM, this has been asked many times....you can get close...early war IF you use the correct tactics.
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#4 |
Samurai Navy
![]() Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
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In the name of the Fuhrer, please elaborate a bit then, tell us your expiriences and tactics!
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#5 | |
Sonar Guy
![]() Join Date: Nov 2007
Location: Scotland
Posts: 392
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In hindsight, as well as mentioning re-reading the tutorials/how to's, I should have been more explicit and included the ASW section of TFM that you would like me to R ![]()
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GWX v3.0 Gold, Commander v3.2. WINDOWS 10, G3258 @ 3.8Ghz, 8GB RAM, GTX 960 2Gb. |
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#6 | |
GWX Project Director
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For that we refer to history books, official documentation, and reputable first-hand accounts. We do the best we can to reproduce history within the confines of the SH3 platform. Read the GWX manual and view the bibliography there to see what I mean. In the beginning of the war, things are much easier for the player in GWX, just as it was in real life. Late in the war, things are very deadly indeed. Remember this basic thought and you will understand GWX more deeply as you go... ...In WWII, 40,000 U-boatmen went to sea.... 30,000 never came home. Also, read this post here: http://www.subsim.com/radioroom/show...39&postcount=1 |
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#7 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
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Depending on weather, I approach a convoy at PD or slightly deeper. Speed, 1 tp 2 knots. Keep the scope down 'til ready to shoot. Also make sure you're on silent running mode.
This is not a sight seeing tour. Once your scope is up, it will soon be spotted and reported to escorts, who will converge on you like flies. So you only have a few seconds to fire your torpedoes and get the hell away from datum and go deep.
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#8 |
Sonar Guy
![]() Join Date: Nov 2007
Location: Scotland
Posts: 392
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Brag, I threw the GWX manual away and read up on the Hoochie Woochie and came home with 58,000 tons - as per your report thread
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GWX v3.0 Gold, Commander v3.2. WINDOWS 10, G3258 @ 3.8Ghz, 8GB RAM, GTX 960 2Gb. |
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#9 |
Seaman
![]() Join Date: Dec 2007
Posts: 38
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Stalk the convoy till night then hope for bad weather then storm right into the middle take your shots then storm back out.lol... It as worked a few times for me but it as failed a few times too.
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#10 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
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I cringe thinking about bad weather attacks but like an ex-wife that refuses to die it's something you deal with. Having said that if mid - `41 is still considered early war I use weather to my advantage in 1.03 and have slammed several convoys, and escaped unscathed while black swans search about.
Using the best boat for the job, a VIIB btw. ![]() One absolute difference GWX has over other mods I have noticed is the enemy detection. Even trying to sneak up on a single merchant in calmer sea's is more of a challenge but not undoable. If someone plays the game right from GWX without trying a carrer in stock or another mod first I think they experience some frustration in playing a slower paced PC game. Just an observation, and according to my ex, I've been wrong before. TII's are still your friend on I/P.
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#11 |
Frogman
![]() Join Date: Jul 2007
Location: UK
Posts: 296
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Surface attacks at night pre-'41 definitely possible - and repeat attacks even when ships are in zig-zag. Depending on wave height you can get pretty close. I'm fairly sure I've been about 1k or so from ships and not been detected (good visibility). I'd even say that, early war, the surface by night is by far the best place to be. I don't do submerged day attacks if at all possible.
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#12 | |
Sonar Guy
![]() Join Date: Nov 2007
Location: Scotland
Posts: 392
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![]() Quote:
__________________
GWX v3.0 Gold, Commander v3.2. WINDOWS 10, G3258 @ 3.8Ghz, 8GB RAM, GTX 960 2Gb. |
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#13 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
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As the Kapt. well stated you can't win this one. Yes, you can finish patrols with tonnage....but eventually...they will get you...historically correct. I have yet to make it to '44, in any encarnation.
On the other hand you can run SH4 concurrently and there you can win, win, win! Its nice to have both, good contrast. Tactically there is a stickied link somewhere up here with a lot of tactical knowledge. I do not think anyone of us has the key to "it", you just read a lot, try different things and eventually it kind of comes together. But just when you think you have it....."they" come and nail you. I am truly hooked!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#14 |
Commander
![]() Join Date: Apr 2005
Posts: 459
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The Das Boot example is a bad one, because there Prochnow charged in a full speed on the surface at night, and was detected.
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#15 |
Eternal Patrol
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You might also note that for the sake of drama, Herr Kaleun doesn't start screaming for speed, course and depth changes until after the depth charges are already exploding, and that for the sake of excitement every single one of the DCs in the movie is close enough to kill the boat instantly.
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