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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Oct 2007
Location: Scotland
Posts: 634
Downloads: 64
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lo all
whilst perusing through my silent hunter game manual, i noticed a reference to a "new orders" option in the message compartment. i dont seem to have this, only "send contact and patrol report" fields. is this a flaw in the stock game, or do us scots just not get this part HA!!:p |
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#2 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
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Just another of the many planned features that didn't make it into the final version of the game. Sad but true!
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#3 |
A-ganger
![]() Join Date: Sep 2007
Location: Michigan
Posts: 76
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Only time I ever get new orders is when I am outta torps and low on fuel and they tell me to come home. Getting that message makes my wife real happy too. She loves me going back to base as no self respecting uboat commander is going to do anymore than a quick wash with a moldy washcloth while underway. Hmmmm, maybe that's while she keeps saying I take the realism a bit far:hmm:
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"Helm, bridge...what are you doing 60 degrees off course?" "Bridge, helm...coming back from 90 degrees, sir." ![]() ![]() ![]() |
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#4 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
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Although some more radio options would add to the fun of it.... Remember how often the real uboats were ordered to send weather reports.... and of course were HF/DF-ed by british ASW forces ![]()
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#5 | ||
Chief of the Boat
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#6 | |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
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#7 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
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![]() For the receiving side of more radio messages, I am one of those guy who can't await your release. I'm realy curious ![]() ![]()
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#8 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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#9 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
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![]() But who cares: I hate destroyers, that why I learned to do a kill "head on" with magnetic fuse and manual targeting ![]() (Sorry for that balzism ![]()
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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