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#1 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Desciption:
THIS MOD IS MOVED TO A NEW THREAD REFLECTIONS ON THE WATER: http://www.subsim.com/radioroom/showthread.php?t=121292 GO THERE NOW! I have made new textures for the enviroment in SH4 and LeoVampire has modified the ocean to make it look and feel more like a real ocean. (see screenshots) This mod is a joint effort with LeoVampire to make the experience of actualy being on a uboat in the pacific as near to real life as possible. Features "Living Breathing Sea": http://www.subsim.com/radioroom/showthread.php?t=119064 The visibility 9km and 16 km mod. http://www.subsim.com/radioroom/show...ht=mavs+camera The ability to move around on the sub with the camera: http://www.subsim.com/radioroom/showthread.php?t=120160 (Thanks Sergbuto and Captain Cox!)[/COLOR] Download: This mod is not yet released, but you can download an earlier version of the mod here: "Krillers visual upgrade 1.1" http://www.subsim.com/radioroom/showthread.php?t=120036 Here are some screenshots I took today: ![]() ![]() ![]() /Kriller2 Last edited by kriller2; 09-20-07 at 06:06 PM. Reason: This mod is now coorperation with 2 others |
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#2 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Oh S**T that aught to be cool just hope it isn't as loud as the old sea gulls sound.
But a question about the sea foam. Is it yours or Seeadler's? If it is yours did you make the textures large so there is less of a repeat pattern when looking at it from a higher altitude? |
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#3 |
Engineer
![]() Join Date: Oct 2006
Location: Berlin, Germany, Europe
Posts: 205
Downloads: 38
Uploads: 0
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Really looking forward to this ! Which soundfile will be replaced for the screams to appear ?
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Regards, Tell |
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#4 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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@Leo The sea-foam is from Seeadlers great enviroment mod, I have tried to make the sea look shiny when it's calm and the opposit when it's windy.
@Wilhelm. it's from a old mod I did on SH3, the files are the same: "Collision_ship" and "P06_#Splinter_explosion" |
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#5 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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on the reflection effects then in the near future which is cool because 2 heads are better than my screwed up one.
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#6 |
Weps
![]() Join Date: Jul 2007
Location: Bentonville, AR
Posts: 367
Downloads: 22
Uploads: 0
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that is awesome...cant wait till it's released.
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TM2(SS) USS Asheville - Plankowner, Shellback, "Order of the Ditch" http://ths-i.com/ |
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#7 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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#8 |
Canadian Wolf
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k2 this looks great
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#9 |
Electrician's Mate
![]() Join Date: Jul 2007
Location: The Sweet State, Georgia
Posts: 134
Downloads: 44
Uploads: 0
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kriller, that first screen shot is awesome, just awesome.
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#10 |
Soundman
![]() Join Date: Sep 2006
Location: Cucamonga
Posts: 142
Downloads: 21
Uploads: 0
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OUTSTANDING!!!
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#11 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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can you P.M. me with what is new in this mod your working on please?
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#12 |
Weps
![]() Join Date: Jul 2007
Location: Bentonville, AR
Posts: 367
Downloads: 22
Uploads: 0
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Kriller,
I want to add the SB 13 Persone View Camera Mod 1.0 on top of your Visual upgrade mod, it says that it want to changes the Camera.dat, will it have an effect or disable anything? Just want to make sure its installing right
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TM2(SS) USS Asheville - Plankowner, Shellback, "Order of the Ditch" http://ths-i.com/ |
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#13 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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#14 | ||
Weps
![]() Join Date: Jul 2007
Location: Bentonville, AR
Posts: 367
Downloads: 22
Uploads: 0
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Where is the 8k and 16k versions at, I did not see them?
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TM2(SS) USS Asheville - Plankowner, Shellback, "Order of the Ditch" http://ths-i.com/ |
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#15 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
Uploads: 0
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the foam in that 2nd screenie, that's just
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