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Old 08-23-07, 02:50 PM   #1
divedivedive
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Join Date: Aug 2007
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Default freshman's doubts

ive been playing sh3 (gwx) a while nowim on my 6th patrol right now. i got a few questions though, theyve been bugging me ever since i started playing

just a few minutes ago i encountered a c2 cargo somewhere around scapa flow and - as always - decided to intercept it and sink it. the sea was quite rough (waves would cover the periscope from time to time).. so i aimed at what seems to be the engine place (a bit off to the front relative to the funnel), set the depth to 5m and impact pistol. 'ruhr eins los!' boom, nothing. still alive. 'ruhr zwei los!', aimed almost exactly as the first one (a bit off to the front of the c2). boom, still nothing. i was really dissappointed to see the ship was still alive.. and since i don't really know if im doing something wrong or should i just fire another torp i decided to ask you guys for help.. and the questions are:

- can a ship sink if i torped it but got no 'she's going down msg' (and by the way, how did they (the watch) know that? i mean how could they tell if it's going down? people on board evacuating? intercepted SOS signal?)
- when firing a torp set to magnetic and ~1m below keel, what's the chance of sinking it with one shot? does this depend on the ship type? (i guess yes)
- if the first 'below-the-keel' shot doesnt crack the ship in half, where should i aim the second torp? still go for the keel, or try something else, like the engine compartment?
- how many torps max should it take to sink a ship? (talking merchants)
- when im off to patrol some random grid, should i 'waste' my trops on ships i encounter on the way there?
- fuel question: if after the patrol i dont have enough fuel to return to base and just 'return to base' through the menu, the boat will.. really return to base? right now im always making sure i got enough fuel for my way back (so its more realistic)

aaaahhh thats quite a lot of reading, hope you find some time to help a fellow sailor!

-divedivedive!
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