SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-18-07, 05:17 PM   #1
dmlavan
Weps
 
Join Date: Oct 2006
Location: Jacksonville, FL
Posts: 351
Downloads: 69
Uploads: 0
Default The importance of damage control preparedness

Last night, I re-learned some lessons about being prepared to conduct damage control.

U-471 was on its fourth Med patrol out of La Spezia. The previous three patrols had been challenging for the new crew with constant air attacks and ALAAARM! being the most common word spoken, and the only targets found were either fast task forces that were too far away to catch up with, or 1-2 ship convoys with more escorts than merchants. Each time U-471 had pulled in battered and bruised, on one diesel engine for the last patrol.

In the hunting grounds between Siciliy and Africa, our new Biscay Cross picked up radar transmissions in moderate fog, and the boat immediately dove. We found a hydrophone lead, and pursued it. We heard one cargo ship, with one escort leading it, both heading straight towards us. Ordered silent running and raised the scope. Without warning, a British destroyer appeared out of a fog bank only a few hundred meters away. There were a few tense moments, but the destroyer steamed past.

Based on the destroyer's course compared to our position and bearing, we quickly positioned for a stern shot. As a Medium Cargo ship slipped into view, took bearings, set depth and fired. A single eel exploded 2m under the keel midships, breaking the ship in two. We quickly dove, and for the next 15min evaded dozens of depth charges from an angry destroyer.

Finally, the DD shifted to ASDIC. Using this opportunity to make noise, ordered Ahead Flank to sprint away, and the ASDIC pings started to get fainter. At that moment sonar reported "Depth charges in the water". Suddenly there were two sets of screws... another escort had been on the same bearing as the cargo ship, which masked its sound as we had made our approach, and we fell for the trick of one active and one passive escort in the hunt.

The depth charges found us - flooding in the crew compartment, radio/sonar, and forward batteries. After critical seconds adjusting course, speed and depth to avoid another depth charge attack, I jumped to the crew management section... to find that I had forgot to assign anyone to the repair crew! More precious seconds ticked by as I transferred Sailors to my damage control team... and the progressive flooding was starting to overcome my ability to maintain depth. Another minute spent dodging close depth charges, and took damage aft. Went back to check my damage control efforts, and realized now that my officer w/ the Repair skill was not on the repair team! I put him in charge, but it was too late. U-471 passed 250 meters despite an ahead flank bell and ordering emergency surface - and I watched my "flooding recovery" estimates count down, but at 280m valves started popping and we got more flooding. U-471 slipped below 340m with only seconds left to stop flooding in the control room, when the hull imploded...

The lessons I learned, that many had learned before but I had failed to account for, were:
1. Never go into combat without a repair crew on station. Had they been on station, I'm certain that I would have controlled flooding in time and recovered the boat.
2. Assign your properly-trained officers and crew to damage control
3. Do not rely on the sonar operator for all of your contact reports. Had I spent more time checking the hydrophones, I might have picked up the sound of another escort on a similar bearing as the cargo ship.

Thus ended U-471's Mediterranean career. Time to go explore the Black Sea...
dmlavan is offline   Reply With Quote
Old 07-18-07, 05:30 PM   #2
Brag
Navy Seal
 
Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
Default

Sorry to hear of your catastrophe.

You're absolutely right--part of action stations is damage control. You have obviously learned your lesson. Other Kaleuns may want to read the article Strategies for Survival on my website.

Best of luck on your next reincarnation.
__________________
Espionage, adventure, suspense, are just a click away
Click here to look inside Brag's book:
Amazon.com: Kingmaker: Alexey Braguine: Books
Order Kingmaker here: http://www.subsim.com/store.html
For Tactics visit:http://www.freewebs.com/kielman/
Brag is offline   Reply With Quote
Old 07-18-07, 06:50 PM   #3
nikbear
Sea Lord
 
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
Default

Ooooooh a harsh lessonlearned the hard way,but one we've all learned at one time or anothercaution should be a U-boat skippers middle name
nikbear is offline   Reply With Quote
Old 07-18-07, 07:08 PM   #4
Firebird
Torpedoman
 
Join Date: Feb 2006
Posts: 111
Downloads: 45
Uploads: 0
Default

It wouldn't have mattered if you use the Longer Repair Times mod, though. More realistically speaking, you're *supposed* to be dead .
Firebird is offline   Reply With Quote
Old 07-18-07, 07:34 PM   #5
Iron Budokan
Sea Lord
 
Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
Default the best lesson is the lesson learned....

I never go into combat without my repair boys up and ready to work. And now that I've taken to listening on the hydrophones myself I can't believe how many contacts I've been missing in the past!
__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner

http://kennethmarkhoover.com
Iron Budokan is offline   Reply With Quote
Old 07-18-07, 10:10 PM   #6
S Rafty
Machinist's Mate
 
Join Date: Jul 2007
Posts: 121
Downloads: 0
Uploads: 0
Default

Guess I should take this as advice warning. I never have repair crew, and if theres a depth charge gone off I jsut click the damage control button next to submerged attack and cruise mode. Then amnually out my senior Lt there cos he has the repair skill.

Have been caught out. Luckily Scapa flow area is what? 18metres deep?
__________________
169th Recce Troop
"Only In Death Does Duty End"
S Rafty is offline   Reply With Quote
Old 07-18-07, 10:58 PM   #7
emtmedic005
Weps
 
Join Date: Dec 2006
Location: North Andover, MA
Posts: 361
Downloads: 0
Uploads: 0
Default

Even before i leave port i assign some of the extra crewmen to the Damage control party, its good to have atleast 5-6 crewmen in the damage control team when ur going in for a kil or when ur being hunted. Once my boat is damaged i usually just assigne one of the officers and that does the job.
emtmedic005 is offline   Reply With Quote
Old 07-18-07, 11:41 PM   #8
Heibges
Sea Lord
 
Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
Uploads: 0
Default

Is crew fatigue a problem? They might be there for 30 or 40 minutes?

Which Fatigue Model do you use? How does it work?
__________________
U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface.

http://www.hackworth.com/
Heibges is offline   Reply With Quote
Old 07-19-07, 01:04 AM   #9
Canovaro
Ace of the Deep
 
Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
Default

I alsways have at least two officers and two petty officers with repair skills.
When engaging a target I move one officer and two petty officers to the damage control team, those three men make the green bar turn to full.

It takes less time then moving ten sailors up there.
Canovaro is offline   Reply With Quote
Old 07-29-07, 04:59 PM   #10
vwc_maxwellsmart
Watch
 
Join Date: May 2007
Posts: 28
Downloads: 0
Uploads: 0
Default

Hi guys

http://i60.photobucket.com/albums/h2...Hunter_319.jpg

Can anyone tell me what those two symbols mean when we get flooding damages, is there a specific area where the flooding must be stopped first ?

Sorry i courld get to display the image shown above .

Cheers
vwc_maxwellsmart is offline   Reply With Quote
Old 07-29-07, 09:48 PM   #11
nikbear
Sea Lord
 
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
Default

The 2 symbols mean, how long it will take to stop the flooding,and the X one means how long before its goodnight vienna for that compartment,by the looks at that I hope your crew were not members of the christmas club
__________________
'It is not surely known when the grey wolf shall come upon the seat of the gods'
Ericksmal.
nikbear is offline   Reply With Quote
Old 07-30-07, 12:34 AM   #12
ahaseurus2000
Watch
 
Join Date: Mar 2007
Posts: 21
Downloads: 0
Uploads: 0
Default

when more than one compartment is flooding, post your repair crew to the one that is flooding fastest (the smallest time above the X symbol). and remember, the time on the repair icon may only be how long to stop further flooding but not to remove flooding. if you select the compartment to show it's information, then scroll down in the info area (bottom-left corner) you can see the time to recover.

If your damage control is full, post crew members in the compartment itself.
__________________
------------------------------

ASUS, P4 3.0 Ghz, 1GB Memory, Nvidia Geforce 4000 MX.

SH3 GWX v2.0, IL-2 Ultimate Collection v4.04m
ahaseurus2000 is offline   Reply With Quote
Old 07-30-07, 08:58 AM   #13
vwc_maxwellsmart
Watch
 
Join Date: May 2007
Posts: 28
Downloads: 0
Uploads: 0
Default

Thanks for the tips fellows

I currently have 3 petty officers with that qualification and two officers....i have learned some very important lessons in the past ..and now i can assign my crew more wisely .

cheers
vwc_maxwellsmart is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:55 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.