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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jul 2007
Posts: 2
Downloads: 63
Uploads: 0
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Hello!
I recently got SH III and now I am increasing slowly the realism settings, which is great fun indeed. (How proud I was when the first manual targeted torpedo hit! ![]() For example, how do I best calculate target range? I understand the 'notepad method' for measuring range, and it works fine in a tutorial setting (calm waves, target 1000 meters away) but during a real campaign with stormy weather, when the periscope dances up and down and the ship is still a good 3 kilometers away, my measurements seem to be way off or its simply impossible to have the periscope hold still long enough to get a fix. How do you calculate torpedo settings? Right now I measure things out of the map and enter them into the TDC, as explained in Dantenoc's great "How to sink a ship" guide. But without map updates that's impossible, and as I don't know how get a ships exact position in the first place, I can't plot the ship in the map manually. *sigh* ![]() I'd be happy about any help or tips whatsoever! Captain-in-training Susanna |
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