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Old 06-29-07, 02:47 PM   #1
GoldenRivet
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Default SH3 Commander Thermal Layers

I have been noticing a lot of players talking about the difficulty of evading a DD down even at 200 meters depth.

Hoewever i have found that sometimes i can evade them at 100 meters while other times i have to go much much deeper.

Also i have noticed that even though the DDs are still making attack runs... sonar pings are no longer audible once i go deep. Sometimes i will hear the ping as deep as 200 meters, other times i cant hear them after passing 90 meters or so.

is this SH3 commander simulating thermal layers?

I almost always have no problem evading destroyers by diving down to 150 meters and creeping away at silent speed... their depth charges never get close at all. in 9 patrols i have only had one depth charge run get close enough to shake the boat. This particular career started in 9/39 it is now 2/42

using GWX and SH3C
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Old 06-29-07, 04:18 PM   #2
Jimbuna
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Quote:
is this SH3 commander simulating thermal layers?
Highly likely
This is just one of the great functions SH3 Cmdr gives the player
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Old 06-29-07, 04:29 PM   #3
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From SH3 Commander Manual:

Quote:
Simulated thermal layers - by Hemisent.
Randomly adjusts active/passive listening device values to simulate the impact of thermal layers. Editable through 'Randomised events.cfg' located in your SH3 Commander\Cfg folder.
The complete Manual can be found here:

http://www.users.on.net/~jscones/sof...dr%20Help.html

Happy hunting!
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