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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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I've finally gotten around to updating JSGME. I started a while ago, but then got sidetracked with GWX and RL. But I've re-focussed now.
So far I've added the ability to remove files from the game. This means that instead of fudging file removal with zero-byte text files (eg to replace the intro movies), modders can add "placeholder" files with the suffix "-remove" and the game files will be backed up (as usual) and then removed from the game altogether. Apart from the intro movies (where text files called "Intro.wmv-remove" and "Logo.wmv-remove" would work), other examples of usage include the removal of tex\tga files when a mod is released that has the files repacked into the dats; the removal of the non-swastika tex\tga files when released as part of a larger "Swastika" mod; the removal of skins where they are no longer needed; the removal of superfluous or erroneous Roster entries (eg when releasing replacement units); the removal of files that may conflict with your mod, and so on. Disabling the mod returns the original files. I've also toyed with extending this feature to include removing whole folders, but at this point the recursiveness aspect may make it a tad bit too complicated for users - I'd like to keep JSGME as easy to use as possible. Determining whether to remove whole folders and all, some, or no sub-folders I think adds too much complexity (despite being relatively easy to code) and may even undermine the "Generic" part of the name. I have a few people playing with a beta now, but before I release it I thought I'd ask again if anyone had any other ideas that may improve JSGME. If so, pls post here. If you're a member of other forums that use JSGME, pls extend this offer to them too. |
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#2 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Thanks for working on improving this tool, Jaesen.
![]() You rule ! ![]()
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#3 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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Thank you, JScones, for your efforts. Without JSGME modding the game would be much, much more difficult. It is a great tool, indeed.
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#4 |
Frogman
![]() Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 630
Uploads: 0
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Do you think you could put back the function of being able to right click on a mod in the right side pane to open a file in the documents folder?
Also, is it possible to go back to the old way of being able to open the Doc files directly from JSGME rather than having it open another explorer window. I'm still using 1.4.1.50 BTW. Thanks. |
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#5 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
this is pretty good news. I especially like the "-remove" feature. And IŽd like to encourage you to implement this feature for folders too. But IŽd limit it to folders that have been created by the respective mods and only if there havenŽt been any changes made after enableing, such as updating. Just to prevent from deleting folders that might be still needed. How about a checker box to choose whether to delete the empty folder(s) or not? Since new units leave empty folders after beeing disabled this would make sense to me. Regards, DD
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#6 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#7 |
Canadian Wolf
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Thanks for your work on this.
RDP |
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#8 |
Planesman
![]() Join Date: Feb 2007
Location: Iron Coffin
Posts: 195
Downloads: 40
Uploads: 0
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I think it is good idea if users of JSGME could select "MODS" folder location as it sometimes uses a lot of space (my own SH3 GWX installation can use up to 7GB of disc space: you put a lot of mods there and additionaly JSGME is creating a backup of original files so it doubles the disc space occupied by SH3). For example i would like to move this folder to partition D (SH3 is on "C:/") cause i have a lot of free space there. Also by moving it to other partition i could put there all mods i own - that way they would be easier to manage and so on...
JScones - if im asking too much just tell me and i will shut up ![]()
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![]() - improved with GWX and...too many to list them here ![]() |
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#9 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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No more need to have multiple copies of JSGME in every game's root folder. I guess once I've fully polished the current JSGME, I'll continue working on v2.0. |
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#10 |
Sailor man
![]() Join Date: May 2007
Posts: 46
Downloads: 60
Uploads: 0
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Your mod tool is truelly exellent
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#11 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Oh, btw, I welcome more translations if anyone is interested. So far I have Spanish, French, German, Portuguese (Brazilian), Polish, Greek, Catalan and Galician.
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#12 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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OK, by popular demand, the right click context menu has been reinstated. You'll be able to (again) view documentation by right clicking a mod.
Other new features coming... - Added ability to remove game files via new "-remove" switch - Now deletes new folders added by mods, if empty, when disabling - Returned ability to read mod documention by selecting a mod and right clicking - Right clicking an available mod nows provides option to explore in Windows Explorer - Removed ability to open available mod folder(s) in Windows Explorer by double clicking or selecting and pressing "Enter" (replaced by above new feature) - Pressing F1 on main screen now brings up help screen - Minor code enhancements That'll be pretty much it I think. I'll release it sometime during the next week or so (when I get the translations back). |
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#13 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
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Hi Jaesen, sounds great (as usual), just wondered if it were possable to replace a "whole folder" rather than just files within a folder?
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Sub captains go down with their ship! |
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#14 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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Brilliant JScones,JSGME is a lifesaver for people like me
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#15 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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Great improvements...very much appreaciated!
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