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#1 |
Sonar Guy
![]() Join Date: Sep 2005
Location: Whats left of Florida
Posts: 396
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What good is it if one of your officers is qualed on the guns....he cant man the station so what good is it??? Just wondering.......
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#2 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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Post a gunnery qualified officer on the watch station with 3 regular n00b sailors manning the deck gun. Then post a non-gunnery qualified officer on the watch station with 3 regular n00b sailors manning the deck gun. Watch what happens.
![]() (P.S. Same works for Flak Gun qualified officers too. The only thing officers are useless at being qualified in is Radioman. And Helmsman, from what I can tell. But then again, I believe the Helmsman qualification is useless for everyone.)
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#3 |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,951
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So, set up your watch officer with watchman, flak gun and deck gun qualifications for best all round effect.
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#4 | |
Sonar Guy
![]() Join Date: Sep 2005
Location: Whats left of Florida
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#5 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
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No problem! I rarely waste a gunnery qualification on a petty officer, since I give it to one of my officers instead. Witha gunnery officer on the watch station and 3 regular sailors manning the guns, it fills the deck gun efficiency bar up all the way.
I find that as a career progresses, finding petty officers with open qualification slots gets to be harder and harder. I like to have 3 torpedomen, 3 machinists and 2 radiomen, so that doesn't leave too many available for other things.
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#6 |
Sonar Guy
![]() Join Date: Sep 2005
Location: Whats left of Florida
Posts: 396
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why two radiomen?
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#7 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
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I like to have a good hydrophone operator. 2 radiomen in the compartment will fill the green efficiency bar up all the way. I think that even though one of them is sitting in the radio operator slot, the overall compartment efficiency is what counts in terms of hydrophone effectiveness. I could be wrong, but it doesn't hurt anyways!
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#8 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
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When I played stock game, I had two radiomen, each of them awarded Gold Cross as fast as possible (before the officers got awarded), so that they never must rest. Before that I had two radiomen to rest one when the other was doing his job and then shift. I think the radio and sonar room is absolutely the most important place on the ship, not only to stay alive as long as possible, but also to incercept targets at long ranges, and have a nice and qualified company close to your bed.
![]() Post Scriptum: Anyone has an idea on how the medals, awards and promotions work in detail in GWX? |
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#9 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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#10 |
A-ganger
![]() Join Date: Aug 2005
Location: breda, the netherlands
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i always have two qualified radio/sonar guys also. sonarguy gives you accurate hydrophone info (to the point he can identify stationairy ships) and rado guys gives you more contact updates ( single ships, but also convoys etc)
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#11 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
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Once the absolute besic requirements for machinists are filled, getting an officer-mechanic is important, it may save you when boat is damaged.
I shoot for the following compliment: Officers: Gunnery, machinist, mechanic Petty officers: 3 machinists, 4 torpedomen, 2 mechanics, 1 flack. Of course, I send the cook for training in Switzerland before 2nd patrol :rotfl:
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#12 |
Sparky
![]() Join Date: Jun 2006
Location: Mediterranean
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So is it better to keep a gunnery officer in watch station and man the guns with crew, than having a watchman officer on watch station and putting a gunnery skill petty officer on deck guns?
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#13 |
Chief of the Boat
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You want as an absolute minimum a gunnery and 2 flak PO qualifications
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#14 |
Watch
![]() Join Date: Jun 2006
Posts: 23
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I always gualify my watchman with gunner and flak...The effeciency goes wasy up. Plus I qualify a P.O. w/ gunner and 2 flak's...However I enjoy running the gun myself...not to good with the flak....
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#15 |
Lucky Jack
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I am a one man killing machine with my deck gun and my AA guns as well.
Hot Dog I am Hot. ![]() ![]() ![]() ![]() ![]()
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