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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: May 2007
Location: a mile behind the sign"end of civilisation"
Posts: 444
Downloads: 24
Uploads: 0
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Since the first(better:the few first months)mission a commander takes out of Pearl Harbor he should be confronted with some USN-wrecks in the port...
![]() An idea for a mod? (if one has the talent ![]() |
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#2 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
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#3 |
Lucky Jack
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I was wondering who was going to step up to the plate on this!!! Need some oil in the water also!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
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#5 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
Canadian Wolf
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Be nice to see
![]() the road ![]() RDP |
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#7 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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This is a good idea for a mod, but we should wait until we get the Colorado Class BB with the 1.3 patch.
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#8 |
A-ganger
![]() Join Date: Apr 2007
Location: Charlotte
Posts: 76
Downloads: 1
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There is so much wrong with the way Pearl is modeled I can hardly fathom it. This should be the view from the Navy Yard on 8 Dec:
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#9 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
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On thing I noticed when sinking ships in shallow Japanese harbors, the wrecks had a tendency to migrate 1-1.5nm per day. I don't know whether anyone else has had this experience, but it might pose a problem for positioning wrecks at Pearl. Don't know why this would happen.
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#10 |
Commander
![]() Join Date: May 2007
Location: a mile behind the sign"end of civilisation"
Posts: 444
Downloads: 24
Uploads: 0
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a good database on PH,even showing when wrecks where removed:
http://www.history.navy.mil/faqs/faq66-1.html and this one; ![]() ![]() |
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#11 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
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Speaking of which, someone needs to mod the terrain so that the sub pens are in the correct place ... if that is possible.
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#12 | |
Stowaway
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#13 |
Ace of the Deep
![]() Join Date: Mar 2001
Location: Midwest - USA
Posts: 1,057
Downloads: 42
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This is great news! I'll go back to starting my missions at Pearl if this can be worked out.
Can you imagine the motivational factor on this? |
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#14 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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The sad thing is it is so bloody easy to find period images of PH, and SH4 and PF both grossly botched it.
Oddly, the biggest problems are that they (in both cases) did too much. It's like they thought it kept needing more stuff. "Hey, that looks too empty, throw some cranes in. Yeah, now THAT looks like a port!" Then there is tha absurdity that is Midway. Less is more. tater |
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#15 | |
Commander
![]() Join Date: May 2007
Location: a mile behind the sign"end of civilisation"
Posts: 444
Downloads: 24
Uploads: 0
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