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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Apr 2005
Posts: 95
Downloads: 8
Uploads: 0
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I loaded up a campaign save, and I noticed a destroyer going full flank reverse nearby. I'm not sure what they were thinking, but the results were certainly welcome.
![]() ![]() ![]() ![]() Split the destroyer right in half as you can see, sending both to the bottm. |
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#3 |
Medic
![]() Join Date: Feb 2006
Posts: 168
Downloads: 20
Uploads: 0
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...park a car reverse is also not my favourite....
![]() Andreas |
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#4 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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you had the same problem in SH3, the AI does screwy things when you save with ships nearby, rule of thumb is to save when you are out of contact of any enemy & on the surface.
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#5 |
Helmsman
![]() Join Date: Sep 2006
Posts: 102
Downloads: 3
Uploads: 0
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Had a DD park right next to a sinking CA...
Think it was a Takao. When it rolled over, it took the DD with it. ![]() |
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#6 |
A-ganger
![]() Join Date: Mar 2002
Location: Kentucky
Posts: 71
Downloads: 3
Uploads: 0
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Lol..
![]() Also, notice the bow wake on the reversing ship. hehe :rotfl: Reverse rooster tail ? |
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#7 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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