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#1 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
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It would happen to be sods law for me to be out of torpedos, to come across a large convoy.....with a Revenge battleship amidsts the ships.
I got into a perfect firing position for practice purposes, but when I was doing the speed reading....and despite me sitting at 0 knots....the first reading was 710 knots for the battleship....then 2000 odd....then 5500 knots......wtf?? why were my speed readings for the Revenge so wacky??? |
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#2 |
Chief of the Boat
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God only knows!! :hmm:
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#3 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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Was Bernard helping you? :rotfl: :rotfl: :rotfl:
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#4 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
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Did you enter range and AoB first??
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#5 | |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
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#6 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
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I'd do a quick 1 or 2 minute range-bearing speed test. Mark his position twice, measure the distance, divide by the time. Get a rough speed. That auto timer int he notepad is messy. I've never used it in any real situation.
Theres also an equation for measuring speed based on how long it takes the ship to cross from bow to stern accross your periscope reticle. |
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#7 | |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
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How would u do that speed thing with a ship going through your periscope?? |
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#8 | |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
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The reason i'm asking is beecause i've just had 2 torpedoes pass way in front of a tramp steamer which the notepad said was going 7 knots...yet my sound guy said he's going slow. After the torpes missed, i used external view to look at the tramp...and from my eyes i would guess he was perhaps doing more 3 to 4 knots instead of the 7 the notepad told me. |
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#9 |
Sonar Guy
![]() Join Date: Apr 2007
Location: Newfoundland,Canada
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IT was Bernard, Pesky fellow set my AOB towards the back of the submarine.
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#10 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
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Does anyone know what i'm talking about?? :p lol
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#11 | |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
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I'll see if I can find it. You could probably find it by looking in recent threads about manual TDC. |
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#12 |
Bosun
![]() Join Date: Jan 2002
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If you’re using the God’s Eye view, then manually calculating speed is extremely easy.
To do this, take a fix on your target with the periscope, then mark the bow of the target on the map. Immediately start the stopwatch and time the target for 3 minutes 15 seconds. Then mark the bow of the ship at that point on the map. With the ruler, find the distance the target has traveled. The distance read directly corresponds to the speed. For example if the target has traveled 0.6 km then the speed is 6 knots. Likewise if the distance is 1.0 km, the speed is 10 knots. Then manually enter the speed into the targeting computer. If you don’t use the God’s Eye, things get trickier since you have to calculate the angles to the target and target distances yourself, but the same principles apply. Also, if you are pressed for time and are tracking a fast moving target, you can time the target for 1 minute 37 seconds then multiply the distance traveled by two and arrive at a reasonably accurate speed calc. If you use this method, there will never be a need to use the notepad. I always calculate speed this way and even without the God’s eye view, I can easily hit a “reasonably” sized ship from 2500 - 3000 meters, although I typically shoot from much closer. |
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#13 | |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
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I've recently had torps miss because I'm thinking the notepad is being innacurate recently, as u can read above regarding the incident with a Revenge battleship I encountered in a convoy. |
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#14 | ||
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
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See here: http://www.subsim.com/radioroom/showthread.php?t=112765 It works the same for meters or yards, so it applies to SHIII and SHIV.
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