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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Jan 2007
Location: Kent
Posts: 473
Downloads: 1
Uploads: 0
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It started off so promising. Well it wasn't a bad patrol anyway but it could have been much better. Embarked on a new career (upgraded to a IX in the last one but just didn't feel right so its on hold) and went back to my VIIB. First patrol Sep 39 and assigned grid AM23. I found 2 large merchants before I was even halfway up the North Sea. Both sank after 1 fish in the bow. Sweet as a nut! Good things to come. Then I find a small merch which takes 2 eels to sink. Then I miss on a med cargo and use another 2 to sink her. My tonnage per torpedo fired is decreasing. I ended up using all but 2 of my fish for 55000 tons before I reached my patrol grid. I then decided to head south to my preferred hunting ground in the Rockall Bank and I find a convoy by pure chance while submerged. Smack bang in front of me is HMS Rodney at 600m range and I only have 2 torps left in my bow tubes
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The beauty of not planning is that failure comes as a complete surprise without any of the stress that might normally precede such a venture |
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#2 |
中国水兵
![]() Join Date: Mar 2007
Location: Australia
Posts: 272
Downloads: 3
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Thats just not fair. But also why I always leave 3 or 4 torps to spare for 'just in case' big time shipping that might come along.
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Back into the hunt after far too long, GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising Intel Core2Duo 6400 GeForce 8800GTS 4 Gig DDr2 |
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#3 |
Machinist's Mate
![]() Join Date: Apr 2007
Location: St Naz
Posts: 129
Downloads: 0
Uploads: 0
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bad luck mate - this game does have its ironies when things like that happen.
I'm just thankful, yesterday the first Revenge class i've ever spotted and I had plenty of eels waiting for her hehe. |
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#4 |
A-ganger
![]() Join Date: Dec 2005
Location: Wisconsin
Posts: 79
Downloads: 0
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Part of the realism and experience!
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#5 |
Loader
![]() Join Date: Jun 2006
Posts: 87
Downloads: 0
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Well, two torpedo hits will do quite some damage even on a heavily armored battleship... it will need to stay in repairs for a long time to come... which means it's as good as sunk for any high seas operations.
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#6 |
Machinist's Mate
![]() Join Date: Apr 2007
Location: St Naz
Posts: 129
Downloads: 0
Uploads: 0
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further ironies, I swear this game is vindictive. The more ships you sink in a convoy, its almost like the game wont let you survive. I just got a record haul for ships sunk in one crack at a convoy - sure enough, depth charged and sank to my grave
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#7 |
Officer
![]() Join Date: Oct 2006
Location: San Diego, CA.
Posts: 246
Downloads: 0
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Playing patched vanilla.. If I hit a convoy early enough & I have a full belly of eels, sometimes I pick off the escorts one by one and then have the convoy to myself.. It's not for the weak of heart skippers though... I can usually get 2 or 3 before they start looking for me. My record is 8 escorts for one convoy, including 2 Black Swans. I was in an IXC and finished off the rest of the convoy with the remaining eels and deck gun.. That patrol was 109K tons..
Good Hunting.. |
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#8 | |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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And, yup, have had plenty of frustrations. Such is life of the U-boot commander. ![]()
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#9 | ||
Machinist's Mate
![]() Join Date: Apr 2007
Location: St Naz
Posts: 129
Downloads: 0
Uploads: 0
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#10 | |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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have tubes 1 and 2 loaded. open both tubes and pick tube one. press fire and quickly pres y then fire again. both torpedoes will hit in the middle with more chance of sinking her
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