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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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http://forums.ubi.com/eve/forums/a/tpc/f/6421019045/m/2931092055
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Last edited by Gizzmoe; 04-12-07 at 02:02 PM. |
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#2 | ||
Commodore
![]() Join Date: Apr 2005
Location: Brewsky, Galore
Posts: 618
Downloads: 19
Uploads: 0
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Thanks TDK1044, looks like another hefty patch....
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too bad there is no fix to open multiple torpedo doors, or that there is no fix for the measurement of speed when playing manual TDC ,but I won't start a rant........SH IV finally might be playable in the near future
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#3 | |
Rear Admiral
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Time to start doing the preliminary "unfixing" in ye old mod pack. lol
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#4 | ||
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 |
Seaman
![]() Join Date: May 2005
Location: Seattle
Posts: 38
Downloads: 16
Uploads: 0
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Thanks for that tidbit. I'm looking forward to giving it another go
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#6 |
Captain
![]() Join Date: Apr 2002
Location: Davie, FL Grid DM 23
Posts: 544
Downloads: 60
Uploads: 0
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After looking at this ReadMe I too am giving SH4 another go as soon as I can get:
- the 1.2 patch - the 1.2 version of Beery's Real Fleet Boat ![]() |
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#7 |
Officer
![]() Join Date: Mar 2007
Location: UK
Posts: 246
Downloads: 0
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Awesome news. I had honestly expected 1.2 to be another week or so although I guess they haven't tried to do everything just most of the worst issues.
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#8 | ||
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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#9 | ||
Watch
![]() Join Date: Mar 2007
Posts: 25
Downloads: 0
Uploads: 0
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![]() But I'll take my chances... D. |
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#10 | |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
Uploads: 0
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http://www.subsim.com/radioroom/showthread.php?t=111616 It works really well. Only prob I seem to be having is getting them shut again if I don't fire but that should be easy enough to fix. |
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#11 |
Helmsman
![]() Join Date: Apr 2006
Posts: 106
Downloads: 18
Uploads: 0
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Hmm. Nothing about the Watch/Deck death/damage bug. Disappointing.
edit: Actually, "5. Tuned the submarines damage model" Maybe that fixes it? Hope so. |
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#12 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#13 |
Electrician's Mate
![]() Join Date: Apr 2005
Posts: 140
Downloads: 1
Uploads: 0
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Correct me if I am wrong but I can't find any mention of making chronometer actually allowing us to obtain speed? I hope that is fixed. I mean thats like one of the biggest things. Or am I blind and I didnt see it fixed in that readme?
Someone here like moderator or Neal can you contact UBI or someone whom has contact and make sure they fix chronometer? Did they miss the fact its broken?
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#14 |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
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Thread stickied.
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#15 | |
Eternal Patrol
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