SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-18-07, 08:07 PM   #1
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 9
Uploads: 0
Default [REL] Improved Underwater Visibility Stage 2...

Made on V1.2 stock files, includes two versions, 30 meters, and 60 meters.
Stock is 18 meters.

http://hosted.filefront.com/Redwine
Redwine is offline   Reply With Quote
Old 04-18-07, 08:36 PM   #2
GoldenEagle8
Engineer
 
Join Date: Mar 2007
Location: I think I'm lost?
Posts: 206
Downloads: 4
Uploads: 0
Default

I've heard this improves under water frame rates, is this true?
__________________

"YES! Everything I do is a surprise! EVEN TO ME!"
"Laws are like sausages, it is better not to see them being made." ~Otto von Bismarck
"I thought so little, they rewarded me by making me the ruler of the Queen's Navy." ~Sir Joseph Porter (HMS Pinafore)
GoldenEagle8 is offline   Reply With Quote
Old 04-18-07, 08:45 PM   #3
BBury
Torpedoman
 
Join Date: Apr 2005
Location: Texas
Posts: 118
Downloads: 7
Uploads: 0
Default

Thank you Redwine.
BBury is offline   Reply With Quote
Old 04-19-07, 07:11 AM   #4
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 9
Uploads: 0
Default

Quote:
Originally Posted by GoldenEagle8
I've heard this improves under water frame rates, is this true?
I think so not... those are the Hartmann tweaks wich removes plancton, rocks, plants, and fog.

Quote:
Originally Posted by BBury
Thank you Redwine.
You are wellcome.

Last edited by Redwine; 04-19-07 at 05:43 PM.
Redwine is offline   Reply With Quote
Old 04-19-07, 08:42 AM   #5
flyingdane
Weps
 
Join Date: Nov 2004
Posts: 355
Downloads: 33
Uploads: 0
Default

Excellent work thank you very much.
__________________
It denos't mtater waht oredr the ltteers in a wrod are, it's olny iprmoatnt taht the frist and lsat ltteer be at the rghit pclae.The rset can be a total mses and you can sitll raed it wouthit porbelms.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
flyingdane is offline   Reply With Quote
Old 04-19-07, 03:11 PM   #6
U56_Dragon
A-ganger
 
Join Date: Apr 2005
Posts: 76
Downloads: 40
Uploads: 0
Default

Thanks, very nice.
Dragon
U56_Dragon is offline   Reply With Quote
Old 04-19-07, 03:25 PM   #7
Hartmann
Sea Lord
 
Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
Default

Where can i download the hitman mod ?? :hmm:

now I am looking for remove the little crew like ants on the decks of big japanese and us warships like if it was a passenger liner.

I can live without this because are very difficult to see in the reality through the scope, also could be dangerous stay outside during a big gun combat .
__________________
But this ship can't sink!...

She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty.

Strength and honor
Hartmann is offline   Reply With Quote
Old 04-19-07, 05:41 PM   #8
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 9
Uploads: 0
Default

Quote:
Originally Posted by Hartmann
Where can i download the hitman mod ?? :hmm:

now I am looking for remove the little crew like ants on the decks of big japanese and us warships like if it was a passenger liner.

I can live without this because are very difficult to see in the reality through the scope, also could be dangerous stay outside during a big gun combat .
I think so he dont made a mod, he wrote instruction about how to do it erasing or renaming some files. But not remember where.....
Redwine is offline   Reply With Quote
Old 04-19-07, 05:45 PM   #9
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 9
Uploads: 0
Default

Quote:
Originally Posted by Hartmann
Where can i download the hitman mod ?? :hmm:

now I am looking for remove the little crew like ants on the decks of big japanese and us warships like if it was a passenger liner.

I can live without this because are very difficult to see in the reality through the scope, also could be dangerous stay outside during a big gun combat .
Sorry Hartman, y wote above by recall, i confuse Hartmann by Hitman...

My memory failed.

I fixed the mistake above... sorry.
Redwine is offline   Reply With Quote
Old 04-19-07, 09:46 PM   #10
Hartmann
Sea Lord
 
Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
Default

Quote:
Originally Posted by Redwine
Quote:
Originally Posted by Hartmann
Where can i download the hitman mod ?? :hmm:

now I am looking for remove the little crew like ants on the decks of big japanese and us warships like if it was a passenger liner.

I can live without this because are very difficult to see in the reality through the scope, also could be dangerous stay outside during a big gun combat .
Sorry Hartman, y wote above by recall, i confuse Hartmann by Hitman...

My memory failed.

I fixed the mistake above... sorry.
Don´t worry about this Redwine :rotfl:
__________________
But this ship can't sink!...

She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty.

Strength and honor
Hartmann is offline   Reply With Quote
Old 04-20-07, 06:57 AM   #11
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 9
Uploads: 0
Default

Quote:
Originally Posted by Hartmann
Don´t worry about this Redwine :rotfl:
So sorry !
Redwine is offline   Reply With Quote
Old 05-15-07, 11:10 PM   #12
MONOLITH
Grey Wolf
 
Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
Default

Regarding this mod...

The big advantage the 30M has over the 60M, is the 'draw in' problem. With the clearer 60m, you can se the rock and plant objects magically appear which is a major problem (read...'immersion killer').

The 30m seems just about right to conceal the draw in.

Has anyone found the file that controls the draw in distance so that it could be increased to accommodate the 60m version?

Please and Thank you.
__________________
MONOLITH is offline   Reply With Quote
Old 05-15-07, 11:44 PM   #13
Mav87th
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Great mod

Redwine would you please write what value you have made changes to so i can change them my self on my modded Scene.dat file.
  Reply With Quote
Old 05-16-07, 06:59 AM   #14
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 9
Uploads: 0
Default

Sorry for no ask before, returning home yet now from a travel from europe...

Let me to rest a little bit and will be right here...
Redwine is offline   Reply With Quote
Old 05-16-07, 09:57 AM   #15
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 9
Uploads: 0
Default

Quote:
Originally Posted by MONOLITH
Has anyone found the file that controls the draw in distance so that it could be increased to accommodate the 60m version?

Please and Thank you.
May be the LOD factor ?

It works on surface objects, may be the same factor controls the underwater objects....
Redwine is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:10 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.