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Old 10-25-07, 04:52 AM   #1
Petsman
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Default GWX renown and wreck lost!

I hit a small tanker. I go 4klm away to sink something else.


When i come back to tanker it has sank, but no wreck or renown!:hmm:

I can not wait or view a ship to sink before leaving or sneaking . What should do?
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Old 10-25-07, 05:32 AM   #2
NiclDoe
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You just use TC and you are done.
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Old 10-25-07, 06:12 AM   #3
Petsman
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Quote:
Originally Posted by NiclDoe
You just use TC and you are done.


Yes, but if DDs are searching after hit then i have to go away!
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Old 10-25-07, 06:53 AM   #4
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Check your Logbook (Key K) to see if it is listed there. As a rule of thumb if you are within visual or Hydrophone range from the target you get the credit.
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Old 10-25-07, 07:06 AM   #5
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Quote:
Originally Posted by melnibonian
Check your Logbook (Key K) to see if it is listed there. As a rule of thumb if you are within visual or Hydrophone range from the target you get the credit.

Not listed !

But , in convoys attacks I by the time the ship sinks I may be 15-25 km away!
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Old 10-25-07, 07:08 AM   #6
Petsman
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Quote:
Originally Posted by Petsman
Quote:
Originally Posted by melnibonian
Check your Logbook (Key K) to see if it is listed there. As a rule of thumb if you are within visual or Hydrophone range from the target you get the credit.
Not listed !

But , in convoys attacks I by the time the ship sinks I may be 15-25 km away!

P.S. You may be right. The tanker was stationary target , so no hydrophone could catch. Surfaced I had a visual only 300-400 meters away. Very fogy!
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Old 10-25-07, 09:36 AM   #7
melnibonian
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Quote:
Originally Posted by Petsman
Quote:
Originally Posted by melnibonian
Check your Logbook (Key K) to see if it is listed there. As a rule of thumb if you are within visual or Hydrophone range from the target you get the credit.

Not listed !

But , in convoys attacks I by the time the ship sinks I may be 15-25 km away!
The Hydrophones can pick up the target up to 30-40Km away, so if you're under water you should be able to listen to the target. It's a bug of SH3 I'm afraid that the ship is not listed.
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Old 10-25-07, 10:58 AM   #8
U49
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Did you save and reload between your last shot and your discovery that the tanker is gone?

If you reload and a wounded ship sinks anytime after that, than you won't get any credit. Let's call ist a stock SH3 bug
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Old 10-25-07, 11:15 AM   #9
bigboywooly
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How rough were the seas ?
Sometimes the sea steals you kill by finishing off a stricken ship
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Old 10-25-07, 12:30 PM   #10
Rykaird
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I'm in the habit now of immediately shadowing any lone ship I torpedo, just to make sure I stay in contact at the moment of sinking. Too many grey icons otherwise. My preferred torp shot for routine small kills - a single hit on the nose of the ship - makes this worse, because I'm relying on the ship to essentially sink herself by gunning it into the oncoming seas and self-flooding.

The problem seems to be worse when using the stern tubes, because the hydrophone loses contact when the target passes directly astern. So as soon as I shoot, I flip the boat around and reacquire via hydrophone, then follow the target until it sinks.

I just chalk it up to the fog of war.
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