![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sea Lord
![]() Join Date: Dec 2003
Posts: 1,898
Downloads: 0
Uploads: 0
|
![]()
Has anybody ever discovered any hidden extras in any of SCS's games?
|
![]() |
![]() |
![]() |
#2 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
|
![]()
Uh .. only extra bugs as far as I know .. maybe LWAMI could implement some
![]() |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
|
![]()
I suggest using the decompress.exe and then visiting the graphics and interface folders (and of course applying the decompress there) ... while not being some "true" easter eggs there are some interesting things in there.
Cheers OS |
![]() |
![]() |
![]() |
#4 |
Soundman
![]() Join Date: Sep 2004
Location: Compartment № 5 /Silos/
Posts: 149
Downloads: 0
Uploads: 0
|
![]()
Well yes - for example in the interface p-3 is GBU-31. Yes only laser prompting on a beam did not manage to be made in game.
![]() Easter eggs it only bugs, another there no. ![]()
__________________
-+= I the ocean hunter, and I am dangerous =+- *** Kalashnikov - the best *** |
![]() |
![]() |
![]() |
#5 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
|
![]()
I always thought it was funny how they included Sonalysts Headquarters as a land target in 688i Hunterkiller. :rotfl:
__________________
![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]()
Not so much easter eggs, as things that have been ripped from the sim (like the ECM Jammer functions) or things that were simply not utilized (like the multitude of torpedo sounds in the sound archive).
I hope to change some of this... Cheers, David
__________________
LW ![]() ![]() |
![]() |
![]() |
![]() |
#7 | |
Chief
![]() Join Date: Apr 2004
Location: Western NC
Posts: 325
Downloads: 0
Uploads: 0
|
![]() Quote:
![]()
__________________
Retired US Army Paratrooper Virtual Sub Skipper |
|
![]() |
![]() |
![]() |
#8 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]()
Not necessary to update anything... I simply have to make the proper assignments in the database... that will be a part of the ATC Mod.
![]() Cheers, David
__________________
LW ![]() ![]() |
![]() |
![]() |
![]() |
#9 | |
Soundman
![]() Join Date: Sep 2004
Location: Compartment № 5 /Silos/
Posts: 149
Downloads: 0
Uploads: 0
|
![]() Quote:
I bitterly drop tears in a case all it is as all works more less well in SubCommand (SCX-II Partly) and as it is all have spoiled in the engine DW. I once again speak - simply I drop tears all this ... ![]()
__________________
-+= I the ocean hunter, and I am dangerous =+- *** Kalashnikov - the best *** |
|
![]() |
![]() |
![]() |
#10 | |
Navy Seal
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#11 |
Soundman
![]() Join Date: Sep 2004
Location: Compartment № 5 /Silos/
Posts: 149
Downloads: 0
Uploads: 0
|
![]()
[/quote]: There is one "true" easter egg in the graphics folder, its picture of SCS's Waterford studios.[/quote]
This egg for a long time has become rotten - it lays in graphic archive from times 688 Jane H/K...
__________________
-+= I the ocean hunter, and I am dangerous =+- *** Kalashnikov - the best *** |
![]() |
![]() |
![]() |
|
|