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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
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Since installing the 1.02 version, the target lock will not hold. It locks and then loses the lock a second later.
In addition, when locked, the wP says he has a solution but the notepad isn't updated at all. With SH4 coming in a week, I think I'll just go back to generic SH3 with just the eye candy and sound mods. At least I could depend on the targeting to work. If I ever go back to GWX it will be the first release, not 1.02. ![]() |
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#2 |
Lucky Jack
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From how long distance you are trying to lock on? Is the periscope partly under water? Is there big waves that go over the periscope? Those are the reasons, you might lose your lock.
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#3 |
Ace of the Deep
![]() Join Date: Feb 2006
Location: New Port Richey, Fl, USA
Posts: 1,066
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If the seas are rough and you're at a considerable distance then of course you won't stay locked on.
Calm seas and closer distances are no problem for me. |
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#4 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
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Same as comments above--I have no problems
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#5 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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Nothing was altered in 1.02 from 1 to change the peri lock
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#6 |
Chief of the Boat
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That's a pity
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#7 | |
Lucky Jack
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#8 |
Lucky Jack
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The unlocking adds a touch of realism. Kaleun Krunch did not have a lock option on his UZO or scope. Take a peek, re-adjust, re-adjust, take a peek. It was a constant motion for solution. Although the locking from great distances is nice, it takes away that added 'atta boy' when you sink one with the tools the Kaleun had.
In all reality, we have it darn easy compared to the real thing. Heck, we are missing torpedos dropped from planes (FIDO) and acoustic bouy dropped from planes. Consider the unlock function a minor nuisance.
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#9 | |
Medic
![]() Join Date: Sep 2005
Location: Ottawa, Canada
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Emancipate yourself from mental slavery, none but ourselves can free our minds. |
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#10 | |
Canadian Wolf
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#11 | |
Ocean Warrior
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Location: Reading UK
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#12 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
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Sub captains go down with their ship! |
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#13 | ||
Medic
![]() Join Date: Sep 2005
Location: Ottawa, Canada
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Emancipate yourself from mental slavery, none but ourselves can free our minds. |
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#14 | |||
Chief of the Boat
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#15 |
Mate
![]() Join Date: Feb 2006
Location: Rockingham,Western Australia
Posts: 52
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I've found that it'll lose the lock if the target is over 5000 metres away. Unless you get a rather large wave rolling over the periscope then if the targets within 5km then you wont usually lose lock on.
Using the 16km atmosphere thingo is strange cause you'll hold the lock from 15km-8km. then it'll lose the lock until the target is within 5km.
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