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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Dec 2005
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I am having a problem with the Aleutian Operations Scenario-Basically I am sinking myself at the pier. The scenario starts with an FFG alongside a pier. I lower my APU's, set rudder admidships, go back 1/3 and start taking damage. Meanwhile, the FFG isn't going back. After about 9 minutes of this, the FFG sinks. I'm following the same procedures for leaving port that I have in other missions, but this time I end up on the bottom. What am I doing wrong?
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#2 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
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You're not doing anything wrong. The mission hasn't been modified to be compatible with DW 1.04. That's all.
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#3 |
Sonar Guy
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Yes that's what I thought too. Until then it's a shame because it is a good scenario. I played it.
My only question for that one is how to navigate through the ice. Of course you launch your helicopter and you ``cheat`` by zooming out to see where you can go. I don't think the chart are giving you where exactly you can pass. Any comments |
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#4 | |
Silent Hunter
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#5 |
Sonar Guy
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The HFS is only good for icebergs (not for flat ice, I tried it, unless I am missing something). And I guess when you say the Mk1 Mod 0 you meant eyeball?..
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#6 | |
Silent Hunter
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#7 |
Watch
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Thank goodness its a compatibility issue! After sinking my own ship at the pier, I was afraid I would have to trade in my SWO pin for Dolphins!
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#8 | |
Master of Defense
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#9 |
Sonalysts Man
![]() Join Date: Sep 2005
Location: Waterford, CT
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I tested the "African Bee's Nest" scenario when I updated the FFG model, but didn't realize there was a mission that started in even shallower water!
Sorry about that, I'll take the blame for that one. "Mistakes were made" (grin)
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Roger "Frying Tiger" Long Art Lead Sonalysts Combat Simulations "the atom-powered submarine: Her engines were to be a miracle of speed and power, her sides strong enough to withstand any blow... The mind of man had thought of everything - except that which was beyond his comprehension!" |
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#10 | |
Silent Hunter
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And don't forget how many missions that weren't made b/c the water was already too shallow to put a harbor there. You guys really need to dredge the bottom near major ports... Norfolk, Yokosuka, etc...
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#11 |
XO
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'We dive at dawn' with 1.04 + LwAmi is also 'kaputt'.
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#12 |
Sonalysts Man
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"We dive at dawn" works on my test system. The draft of the 688i didn't change a whole lot, unlike the FFG, which now matches the data we have.
I wasn't around for the development of DW, so I'm still less educated than most of you are about the game. If I'm not up on the latest and greatest, I apologize.
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Roger "Frying Tiger" Long Art Lead Sonalysts Combat Simulations "the atom-powered submarine: Her engines were to be a miracle of speed and power, her sides strong enough to withstand any blow... The mind of man had thought of everything - except that which was beyond his comprehension!" |
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#13 |
Ocean Warrior
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I believe the issue with WDatD only occurs when waveriding is enabled (which is fairly standard for most DW players to use as I understand).
LWAMI doesn't change any drafts or buoyancy values, so that shouldn't change anything related to this. Cheers, David
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#14 |
Sonalysts Man
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I had waveriding on during my test. Didn't hit bottom.
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Roger "Frying Tiger" Long Art Lead Sonalysts Combat Simulations "the atom-powered submarine: Her engines were to be a miracle of speed and power, her sides strong enough to withstand any blow... The mind of man had thought of everything - except that which was beyond his comprehension!" |
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#15 |
Ensign
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I will make a review of the Aleutians Operations to make it work properly with Patch 1.04 and since it was one of my first scenarios I will try to improve it a bit.
Once it is done I will send it to Bill for Subguru page, along some other scenarios I have ready by now.
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