![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
|
![]()
Hi everybody,
The Uberboat Mod just made me realise an idea. Is it possible to include an additional class of playable submarine into the game and make it work in the career? After all the Typ XXI wasn't a completely new development but was based on the Typ XVIII Walter boat. Unfortunately no unit was completed. But it had tremendous potential. Even though the range was limited (3000 sm @ 17kn which should translate into at least 6000 sm @ 10 kn) it has the same offensive punch as the Typ XXI (23 torpedoes) and a significantly higher underwater speed (24 kn!) and endurance (202 sm @ 24 kn). In reality the boats were converted to Typ XXI boats with normal Dieselelctric engines. Would be nice to be in command of this boat, even if it was just for a few months in 1945 ![]() http://www.uboat.net/types/xviii.htm |
![]() |
![]() |
![]() |
#2 |
Helmsman
![]() Join Date: Jul 2006
Location: Hong Kong
Posts: 107
Downloads: 12
Uploads: 0
|
![]()
Hello Woof1701. I think I may be able to help you, however, I need more information on type XVIII. Moreover, I can't do texture nor model. I only do a little Hex editing and Cfg editing.:hmm: Anyway, It is really a good idea to include more boat into the SH3
![]()
__________________
Come from the secret Hong Kong U-boat base |
![]() |
![]() |
![]() |
#3 |
Helmsman
![]() Join Date: Jul 2006
Location: Hong Kong
Posts: 107
Downloads: 12
Uploads: 0
|
![]()
I found some interesting information.
The Walter boot use some special power to drive under water. The Walter Turbine. Normally, a boot use battery to drive under water, however, use oxygen and fuel to drive under water. The oxygen comes from hydrogen peroxide. Thus, the Walter boot can actually 'run' at 24 kts submerged and have a good range. Unforturnately, in SH3's system, it may not be possible to use the normal fuel underwater and remove the battery system. I can only change the battery into 'Walter battery' and the electrical engine into 24kts. Woof, if you are happy with this, it is easy to use the XXI model and change XXI into XVIII.
__________________
Come from the secret Hong Kong U-boat base |
![]() |
![]() |
![]() |
#4 |
Chief of the Boat
|
![]() |
![]() |
![]() |
![]() |
#5 | |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#6 | |
Chief of the Boat
|
![]() Quote:
![]() http://www.u-historia.com/uhistoria/...inhistoria.htm You might want to translate it via babelfish or something similar....if you need any more links drop me a PM ![]() |
|
![]() |
![]() |
![]() |
#7 | |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
|
![]() Quote:
Great. That's almost exactly what I was looking for. Since the Typ XVIII and Typ XXI looked virtually identical, editing the visual model will not be necessary anyway. The technicalities of using a real Walter turbine is not really important. Having a boat that has a surface speed of a Typ XXI with the vastly superior submerged speed of the Walter Turbine would be ideal. Since the Walter turbine didn't require the snorkel, your idea with the "Walter battery" would be exactly what I had in mind. The XVIII still had a snorkel though and could also run on Diesel alone. It had to do that since the hydrogen peroxide was - like diesel - a fuel and was limited. Can this additional boat be integrated into the game or does it have to be a substitute for another boat? |
|
![]() |
![]() |
![]() |
#8 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
|
![]()
You know the premise was that ubers engines were taken out of type XVIII
but due to hydrodynamic drag of typeIX hull only 12 knots submerged for uber Type XVIII // 1485/1652 tonnes 6 x 21" torps speed 18.5/24 hull numbers U796 & U797 both begun in 1943 but not completed. |
![]() |
![]() |
![]() |
#9 | |
Helmsman
![]() Join Date: Jul 2006
Location: Hong Kong
Posts: 107
Downloads: 12
Uploads: 0
|
![]() Quote:
![]()
__________________
Come from the secret Hong Kong U-boat base |
|
![]() |
![]() |
![]() |
#11 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
|
![]()
Maybe someone here knows if it's possible to include a completely new boat.
Thanks for the effort!!! @MushMartin I was aware of that. That's what gave me the idea. The Uberboot Mod is a little too much for my taste ![]() ![]() |
![]() |
![]() |
![]() |
#12 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
|
![]()
@MushMartin
Getting the cfg would be very nice. Just have to figure out now how to include that into the campaign and we can use SH3Commander to switch the XXI and XVIII folder |
![]() |
![]() |
![]() |
#13 | |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
|
![]() Quote:
I didnt make a seperate model I chose one and changed it. no cloning. just advised everybody of what sub to choose in menu and made sure it was available at campaign start. so when you choose Uber on your list it isnt listed as such its listed as Type IXB 1939 however when you pull it up it shows on F7 screen as Porsche type IX-XI Youve got to remember Im not really a modder only been at it two months and no comp training so my solutions are crude and simple. |
|
![]() |
![]() |
![]() |
#14 | |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
|
![]() Quote:
made copy of the cfgs that I needed when all was set and just put them into the jsgme package in the altered state. that way when you put it in. your armour guns and speed etc all change and when you take it out your back to your normal campaign. (yeah right......Dats all der is mon der aint no goin back!LOL) :rotfl: |
|
![]() |
![]() |
![]() |
#15 |
Helmsman
![]() Join Date: Jul 2006
Location: Hong Kong
Posts: 107
Downloads: 12
Uploads: 0
|
![]()
Sorry woof. I am now busy with Uberboot mod, trying to help Mush Martin for hex editing.
![]() ![]() Anyway, i have the basic concept to the XVIII, and i have a plan to modify. XVIII is coming soon! ![]()
__________________
Come from the secret Hong Kong U-boat base |
![]() |
![]() |
![]() |
|
|