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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Are you a good sub captain | |||
Yes! I do the job and bring em back safe... |
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21 | 52.50% |
Nope! I just plain stink... |
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8 | 20.00% |
Its not my fault! My XOs out to get me... |
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11 | 27.50% |
Voters: 40. You may not vote on this poll |
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#1 | |
Subsim Diehard
![]() Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
Uploads: 3
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I read an interesting stat from a book excerpt, Submarine Technology for the 21st Century by Stan Zimmerman,
Quote:
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#2 |
Planesman
![]() Join Date: Aug 2005
Location: United States, CA
Posts: 195
Downloads: 9
Uploads: 0
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I think I'm a pretty good skipper, but I'm a bit reckless at times.
Let's just say that I do a lot of questionable actions. :hmm: |
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#3 | |
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
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I'm awful. I don't know my ASW from my elbow.
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#4 |
Loader
![]() Join Date: Jul 2006
Posts: 84
Downloads: 0
Uploads: 0
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Never mind Manouevres, always go straight at 'em!" - Jack Aubrey.
A tactical theory based on the assumption that Englishmen can always fire twice as fast as Frenchmen. |
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#5 | |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
Downloads: 0
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Helos are definitely my biggest problem as well. |
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#6 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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Bernard is on my boat. 'nuff said.
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#7 | ||
Subsim Diehard
![]() Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
Uploads: 3
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![]() Quote:
![]() ....I just finished modding a version of the sublaunched AIM-9X (from the TASM and SS27ASW) into the game. We'll see whether or not it increases my survival stats against those helos. Quote:
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"Seek not to offend or annoy... only to speak the truth"-a wise man Last edited by LoBlo; 01-23-07 at 07:41 AM. |
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#8 |
Sub Test Pilot
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I wouldnt say im a good skipper infact even though i voted yes im more at home commanding boomers than attacks, i excell in navigation, my worst points are acctualy tactical awareness and understanding what the other guy is doing or going to do.
There fore im more at home on boomers but all the time untill now i find myself commanding attack boats, even though im pretty good im in no way top of the class infact theres so many people above me.
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#9 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
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What does it mean 'to excel in navigation' ? You need very little navigation skills in DW scenarios.
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#10 | ||
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
Downloads: 0
Uploads: 0
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The helos actually don't search that smartly. They set up a box around the datum and the area doesn't expand so if you can basically just get a little bit outside of the box, you're home free. As long as you're not overflown, in which case he gets a MAD hit, you should be okay. I also think it's odd how people use cruise missiles from insanely close distances. Why the heck do people shoot missiles that have a range of tens if not hundreds of miles, at single digit ranges? It makes no sense. Standing off and shooting decreases your vulnerability to counter attack from ASW aircraft by giving you plenty of time to clear the datum. In order to make the weapons effective you shoot lots of them in a salvo. Yeah, sometimes they get shot down... but not all the time and it usually only takes 1 or 2 to put a ship out of action. That's good enough for me. Quote:
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#11 | |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
Downloads: 0
Uploads: 0
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#12 | |
The Old Man
![]() Join Date: Jul 2003
Location: Central MO
Posts: 1,562
Downloads: 6
Uploads: 0
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#13 |
Sub Test Pilot
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Yeah SCU for the boomers trying to make that playable ohio to work now id like to give that one a spin!
And navigational skill come in very handy in MP games knowing where you are and about the area your in gives you a big advantage where as the guy who dont know the area will probably ground or something.
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#14 | ||
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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It's because of the balance of effectiveness between SSMs and SAMs in DW. The only effective SSM carried by player controlled platforms in DW is the Klub. Any other missile type is going to be shot down unless it is fired in such large numbers that it can overwhelm the defenses of the target formation. Even a full salvo of 12 TASMs is unlikely to sink even one ship in a Russian SAG if fired at long range. From close range, you 've got a realistic chance at killing one and a shot at damaging or sinking a second, or maybe even a shot at a HVT. Quote:
![]() Now, if subsonic, seaskimming missiles performed in DW the way they did in the Falklands, Persian Gulf, and off the coast of Lebanon just a few months ago, then you'd be absolutely right. But as it stands now, the ability of escort vessels (or hell, even capital ships with only point defenses like LSD's and CVN's) to detect, identify, and engage SSMs in DW renders the subsonic SSM all but useless unless they are fired from inside the escorts' engagement envelope. The Klub, of course, can be a whole different story. It actually loses effectiveness (against a player-controlled FFG) if it is fired close enough that it can be detected in the boost phase. Even so, when up against a Burke or Tico, firing from close range is often the only way for the missiles to get through (LW/Ami mod applied of course, since those vessels are ineffective as a counter-unit in stock DW).
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#15 |
Sub Test Pilot
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If your close enough to fire missiles that wont get shot down (20nm) why dont you just fire two torps into a target? it takes longer to get there but gives you a chance to get out before a helo comes and sits on you.
depending on what sort of target im firing against i will use a veriaty of ranges and weapons, for a nimitz stand alone i would get close and fire two klubs and two torpedos, the missiles will be there to distract the enamy. If im engauging a CVBG i will sit deep and let the forward escorts go over me then attack and slip away because i know that any helo or weapon fired into the middle of the CVBG will be easier to evade because theres so much noise the enamy cant get a true fix on me. And if they do fire a torp all i have to do is go under a ship and blow then dive again most likely the enamys torp will hit thier own ship.
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DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
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