![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Ace of the Deep
![]() |
![]()
Somehow someone is cleaning my maps between patrols... :hmm:
Have searched the forum, but found nothing else that the Kieler Kanal is a pain to keep plotting (?) and as I'm now on my fourth patrol ![]() waypoints from previous saves... markings/rulers, too. Need to have a saved file, so I plot a course to a first safe savepoint - picked up somewhere you need to be 30 km away - and the last two waypoints I place in the straight piece of the kanal, like this: ![]() When the second last waypoint is passed, do a save and exit. In Windows open the file [your save name].map with notepad. It'll look something like this: [Mark] PointsNb=0 [Ruler] PointsNb=0 [Range] PointsNb=0 [Angle] PointsNb=0 [Waypoint] PointsNb=2 Pt0=1198611.47,6522727.04,-2.17 Pt1=1193689.38,6522739.50,0.00 The Pt0 and Pt1 are these points on the map... ![]() Delete Pt1 and change PointsNb to 53 and insert the new wayppointlist like this... [Waypoint] PointsNb=53 Pt0=1198611.47,6522727.04,-2.17 Pt1=1193504.88,6522787.50,0.00 Pt2=1191731.09,6523564.43,0.00 Pt3=1189950.88,6524480.50,0.00 Pt4=1185950.88,6526220.50,0.00 Pt5=1183990.88,6526480.50,0.00 Pt6=1182564.88,6526520.00,0.00 Pt7=1181664.88,6526680.00,0.00 Pt8=1178824.88,6526660.00,0.00 Pt9=1175484.88,6525200.00,0.00 Pt10=1172104.88,6523600.00,0.00 Pt11=1170484.88,6522840.00,0.00 Pt12=1169472.50,6522271.00,0.00 Pt13=1167632.50,6519091.00,0.00 Pt14=1166632.50,6518551.00,0.00 Pt15=1161792.50,6517751.00,0.00 Pt16=1160452.50,6517171.00,0.00 Pt17=1159829.75,6516913.00,0.00 Pt18=1159169.75,6516273.00,0.00 Pt19=1158649.75,6515313.00,0.00 Pt20=1156989.75,6512793.00,0.00 Pt21=1156589.75,6512093.00,0.00 Pt22=1155909.75,6511093.00,0.00 Pt23=1155309.75,6510213.00,0.00 Pt24=1153149.75,6508653.00,0.00 Pt25=1151817.50,6507728.00,0.00 Pt26=1149457.50,6506548.00,0.00 Pt27=1147237.50,6505708.00,0.00 Pt28=1144877.50,6505268.00,0.00 Pt29=1142227.00,6504835.00,0.00 Pt30=1137707.00,6503995.00,0.00 Pt31=1132747.00,6502735.00,0.00 Pt32=1127727.00,6501375.00,0.00 Pt33=1124724.00,6500300.00,0.00 Pt34=1122184.00,6497620.00,0.00 Pt35=1122164.00,6494920.00,0.00 Pt36=1120846.63,6492374.00,0.00 Pt37=1119246.63,6489934.00,0.00 Pt38=1118546.63,6488554.00,0.00 Pt39=1117206.63,6484674.00,0.00 Pt40=1115086.63,6479903.50,0.00 Pt41=1110946.63,6476383.50,0.00 Pt42=1104727.13,6472056.50,0.00 Pt43=1101807.13,6470136.50,0.00 Pt44=1097993.50,6468091.50,0.00 Pt45=1095313.50,6465391.50,0.00 Pt46=1090033.50,6465511.50,0.00 Pt47=1077014.75,6465672.00,0.00 Pt48=1061651.88,6466311.50,0.00 Pt49=1043091.13,6479800.50,0.00 Pt50=1032590.31,6480964.50,0.00 Pt51=997139.13,6484312.50,0.00 Pt52=955550.38,6484650.00,0.00 Then I add my Marks and Rulers... ; markings for ships o.a. in Kieler Kanal [Mark] PointsNb=11 Pt0=1212053.75,6525356.00,0.00,Mark 1 Pt1=1183131.13,6526377.00,0.00,Mark 2 Pt2=1168488.63,6521316.50,0.00,Mark 3 Pt3=1161189.25,6517722.50,0.00,Mark 4 Pt4=1156406.00,6512051.00,0.00,Mark 5 Pt5=1122415.13,6496885.00,0.00,Mark 6 Pt6=1121950.13,6495311.50,0.00,Mark 7 Pt7=1113479.00,6478893.00,0.00,Mark 8 Pt8=1098185.13,6467809.00,0.00,Mark 9 Pt9=1094985.88,6466201.50,0.00,Mark 10 Pt10=1093374.25,6465980.00,0.00,Mark 11 ; lines for quay/lighthouse at Kanal exit into Elbe [Ruler] PointsNb=6 Pt0=1095005.88,6466226.00,0.00 Pt1=1093311.88,6466223.00,0.00 Pt2=1098077.38,6468044.00,0.00 Pt3=1095357.38,6465534.00,0.00 Pt4=1093415.25,6465892.00,0.00 Pt5=1093220.22,6466951.78,0.00 Save the file, run Sh3Gen... load SHIII and the map now looks like this ![]() with some markings in Elbe ![]() and the waypoints ends south of Helgoland ![]() Comments please, but so far I see now disadvantage of this? If... this is useful and if.. I survive... I have a solution for homecoming too... Stay healthy! Jan Using GW, SH3Commander and SH3Gen... |
![]() |
![]() |
|
|