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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
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I seem to recall a mod that removed the sub icon and course lines from the ingame map, meaning you have to take virtual sextant readings (ctrl+left click to get a position fix), anyone know what its called and where i can get it?? id love to try my hand at a bit of dead rekoning.
cheers.... |
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#2 | |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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Try this thread, there's a way to do it manually part way down page 1
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#3 |
Weps
![]() Join Date: Feb 2004
Posts: 353
Downloads: 121
Uploads: 4
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You know, I read up on those threads and man what a diffrence that style of play makes. I love it.
I simply made the sub icons transparent with the exception of the 1500m overlay when I am within 1500m of the boat. I do not use the course tool any more and do not allow accurate position reports (I do them at 12:00 and 00:00) when I am unable to see the stars or the sun. 14mps winds over 12hrs can really have an effect on your navigation. Once in my patrol grid I will allow the use of the Navigators grid pattern as not doing that really mucks up the grid. Finding a convoy that is a grid away now has a really new feel to it. But I think what I like the most is that I have really started playing the game at a much slower rate (and enjoying it more). 64/128 max. I see the sunrises, sunsets, weather change .... and most important I seem to not get the studdering when a contact enters my sphere. So I never really know when a contact is near. Thanks for asking this question, becuase I missed that thread. ![]() Church |
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#4 |
Grey Wolf
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hehe.. i thought i was the only one who used that lil drop in framerate at high TC to detect ships
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