SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-31-20, 09:21 PM | #1 |
Grey Wolf
Join Date: Apr 2004
Posts: 779
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So is this the new "SH3" ??
I've played a demo of this a while back and thought it had a lot of potential, wondering what you guys are thinking since this has been out a while now.
Thanks |
08-01-20, 03:55 AM | #2 |
Nub
Join Date: Jul 2020
Posts: 2
Downloads: 6
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For what I've read (I havent played it yet) is not the same as sh3, it has a lot of rpg elements, and it is more arcade than sh3. However, there is a lot of potential for mods and it is improving a lot with every new patch.
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08-03-20, 02:37 PM | #3 |
Nub
Join Date: Aug 2020
Posts: 2
Downloads: 0
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I have played SH3 since it was released and still playing it with dozens of mods inc GWX etc.
But on an ultra wide monitor its starting to show its age. So I brought UBOAT. I must say for a pre release game its really good and I am anticipating it to surpass SH3 on its full release. Things I like: Quality Graphics Programmed in Unity (modablity) Wolf packs and the ability to direct to a limited extent other uboats. Mod work shop (this alone will allow it to surpass SH3/4/5) Mods already available (before the games released!!) additional music, port updates, traffic and actual ship names, actual crew member names, etc,etc. Thing that needs adjusting/some thought: Is a bit easy to sink stuff due to the initial easy mode set up where torpedoes don’t miss much however: A brilliant TDC computer is already available (thanks Ruby2000) that transforms the game. Crew management can be a bit of a pain to keep track of but this has different levels, from crew just do what needs to be done, too I will micromanage them all the time. Freighters need arming, escorts need to be more intelligent. I cant believe how good this pre release game is and I am sure it will surpass the silent hunter series in the very near future. |
08-03-20, 02:41 PM | #4 |
Gefallen Engel U-666
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welcome aboard!
Azazael1!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
08-03-20, 03:57 PM | #5 |
Born to Run Silent
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Hi Azazael1, welcome to Subsim and thanks for the first post.
How far have you gotten in the tutorial? cheers Neal
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SUBSIM - 26 Years on the Web |
08-03-20, 04:29 PM | #6 |
Nub
Join Date: Aug 2020
Posts: 2
Downloads: 0
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Errm there’s a tutorial ?
No I just jumped straight in after watching the 5 videos by “Lite_ly Salted” that helped a lot. Especially with advanced crew management bits like what’s the food do & why do I need to equip a helmet whilst on deck. Remember the mess of SH3 crew fatigue ? UBOAT seem to be trying to make that much more realistic. Mostly if you have played any of the Silent Hunter games then every thing is fairly logical. Using the TDC mod really teaches you to identify the ship before firing, because distance is a function of the targets mast height (wrong mast hight = wrong distance to target). The split prism on the periscope allows you to asses target speed, distance and angle on the bow, much better than allowing the captain just telling you the answer in easy mode. As I said as its in pre release I think the developers have made it relatively easy to play, with the ultimate intension of moving towards a more full on sim. Many of the MODS in the steam workshop are turning it into all the things we liked about a fully modded SH3 game. I believe it’s a race between the Devs making it into a super SH3 game and the Mod community doing it for them. So far mods started in Nov 2019 and there are so far 129 of them and the games in pre-release! I would like to see a more challenging escorts but I have only just started the game (keep restarting to add mods) so maybe its “Happy time” and the Brits are asleep and the Yanks are not even in the war yet. I am really pleased I purchased it |
08-12-20, 03:40 AM | #7 |
Bilge Rat
Join Date: Aug 2020
Location: Salmon Arm, BC, Canada
Posts: 1
Downloads: 5
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One thing I would like to add, is that the updates are a bit infrequent at the moment. The last one released was the B127 Hotfix 4, which was released on June 18. I am pretty sure the crew making it is not very large, which makes sense of why they aren't putting out much in terms of game changing content.
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08-12-20, 11:07 PM | #8 |
Gefallen Engel U-666
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Welcome aboard!
Copper_Rooster!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
09-03-20, 07:42 AM | #9 |
Silent Hunter
Join Date: Jan 2006
Location: UK
Posts: 3,751
Downloads: 11
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The Devs have a road map, i belive right now they are working on overhauling the games map/ grid system and plotting tools amongst other things.
I wouldnt say its more 'arcade' than SH3, its just different, Uboat focuses on crew managment, Sh3 focuses on Combat. Both have varying degrees of arcadeyness and simulation. e.g SH3 give you full TDC out the box, Uboat needs a mod. Uboat gives you manual control over things like food supplies, compass and air compressors, where SH3 does not. so there is no really simple or crude way to compare them with such different styles of gameplay. |
09-23-20, 12:34 AM | #10 |
Seaman
Join Date: Apr 2005
Location: deep space recon mission
Posts: 39
Downloads: 44
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nope,this is more micromanagement, etc not a bad thing at all. However combat isn't on the same level as SH3, but dicking around with stuff is so much fun
Until you run into something,I was too busy cooking |
02-17-21, 04:26 PM | #11 |
A-ganger
Join Date: Mar 2012
Location: Norwich UK
Posts: 80
Downloads: 183
Uploads: 2
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Now that b128 is working this game is going from strength to strength. Sure there are a few bugs, but nothing to make the game unplayable. This is what SH5 should have been and as such I think it will be a worthy sucessor when it's finished. Very few games are this good in early development, I've just spent 3 days playing with time off for eats and sleep only, The wife moaning that she never see's me! If there's a SH6 this is it. Now if only I can find where the screenshots are stored!
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02-18-21, 07:24 PM | #12 |
Nub
Join Date: May 2005
Location: Upstate NY
Posts: 4
Downloads: 50
Uploads: 0
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Should be here \Program Files (x86)\Steam\userdata\165688561\760\remote\494840\s creenshots
the 165688561 number may be different for you but the rest should be the same. |
02-18-21, 08:41 PM | #13 |
Gefallen Engel U-666
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Welcome back!
UthervL!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
02-19-21, 01:11 PM | #14 |
A-ganger
Join Date: Mar 2012
Location: Norwich UK
Posts: 80
Downloads: 183
Uploads: 2
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NO WONDER i COULDN'T FIND EM!!!! thanks pal
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03-05-21, 09:14 AM | #15 |
Nub
Join Date: May 2005
Location: Upstate NY
Posts: 4
Downloads: 50
Uploads: 0
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No problem,took me awhile too!
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