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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Feb 2017
Posts: 3
Downloads: 21
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Hello,
I was looking (preferably) for a video on youtube if one exists that show the tactics employed to evade sonar/depth charge attack. I have read tactics but I prefer a visual demonstration. If anyone has useful links I would be forever grateful. |
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#2 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
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I haven't seen a video on this, but there's only two main points, with a bunch of finer points.
Low and Slow. Go deep. I used to go to 200-250m. The crew starts yelling at you, but you can ignore them, for a bit. On my first patrol with a new boat, I would always test dive to 200m, then slowly dive 10m at a time more until I started taking damage. Then I knew how deep I could push my boat. Go Slow. Manually click the rpm gauge to it's lowest setting (45 rpm comes to mind, I know I'm wrong on this). You'll only be moving about 1 kt, enough to maintain control and depth. The boats won't hear you. If they start a charge run, you can sprint away from them until the charges stop, then return to dead slow. Course, it's been a while since I played, but that usually worked for me. |
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#3 |
Gefallen Engel U-666
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DrRemulak!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#4 |
Sea Lord
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This tactic always work s
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#5 | |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
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![]() Quote:
This is interesting kaleun, what mods do you use? I can find no way to get below 200 mtrs. Depth gauge only shows 200 max, no way do I want to crash dive ![]() ![]() Best regards. Fubar2Niner |
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#6 |
Admiral
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Pressing D gives a dive order. Press D and watch the meters. Press A to even the dive planes and stop the dive. So even if your gauge does not go past 200m you can still dive past.
The engine dial changes over to knots. Hand select the knots you want to travel at to get the RPM you want. For my type 9 i get 50rpm at 1 knot.
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#7 | |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
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![]() Quote:
I'm thinking I may do a reinstall and start playing again. Computer changes have had me not playing for a while. I I was running a bunch of mods, but it was basically just GWX with some other enhancements, no cheat like stuff though. EDIT: OH! I think I was using the large dials mod, that helped do controlled dives. And IRRC, you could click somewhere on the depth gauge to change readouts to a deeper gauge. Maybe that only worked for normal and shallow though... |
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#8 |
Admiral
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I just want to add to the evasion. My tip is don't be the guy that just goes deep and waits to be depth charged. There are a few things to be done when hunted:
1)if surfaced attempt to run away. The uboat has really fast engines. You can run away from most escorts. 2) don't just dive deep! Evade! If you know you are hunted, and there is time, hit flank, dive around 100m and get out of the area you attacked from. I generally place a 5k ring around the boat, pick a direction and get out of the circle. Don't just dive deep and wait. Crash dive and get out of town. Only when they are on top of you will you want to go deeper and slow down! Most guys send torps and want to watch the fireworks... don't do that. Send your torps and get out!
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[SIGPIC][/SIGPIC] BSTANKO6'S SH5 NAVAL ACADEMY http://www.youtube.com/channel/UCPbe...W2NArCA/videos DISCORD https://discord.gg/6tFeTSUmVc |
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