![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
|
![]()
This is the Mogami pre-conversion heavy cruiser made by miner1436. He couldn't finish it so I've done the finishing touches
![]() The Mogami class cruiser were a class of four Japanese heavy cruisers. Of those four Mogami was converted into an aircraft cruiser in late 1942-early 1943. Her three sister ships remained unmodified. The post-conversion Mogami is the one appearing in game. This mod adds the unmodified cruisers to the game, which are: - Mogami (pre-conversion) - Suzuya - Kumano - Mikuma ![]() ![]() All credits go to miner1436 for making this great model. All I've done is adding the AO-maps and editing the cfg files. Due to mod compatibility issues you'll have to manually add some text to Names.cfg. From the readme: Quote:
http://files.filefront.com/Pre+conve.../fileinfo.html This mod was tested on SH4v1.5 + RFB + RSRDC but should work with other mod combinations.
__________________
![]() |
|
![]() |
![]() |
![]() |
#2 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
|
![]()
Many thanks Darkfish... however I must ask - is this a stand alone playable ship? Or does it just modify the Japanese naval ships we see in the game?
Thanks again for your work, sir.
__________________
Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
![]() |
![]() |
![]() |
#3 |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
|
![]()
the Mogami isn't playable. This mod just adds the pre-conversion Mogami to the ships you can run into.
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
|
![]()
Looks nice!
![]() |
![]() |
![]() |
![]() |
#5 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]()
I love it !
Miner1436, darkfish do you think we could use it in the IJN campaign ? keltos |
![]() |
![]() |
![]() |
#6 |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
|
![]()
Purty!!!
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#7 | ||
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
|
![]() Quote:
Quote:
Good question though ![]()
__________________
![]() |
||
![]() |
![]() |
![]() |
#8 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
|
![]()
Ok, thank you!!
__________________
Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
![]() |
![]() |
![]() |
#9 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
|
![]()
Now it's the wait to make it playable...God I'm missing out in SH4, been playing SF2-V-E-later I and WOV-E-I.
__________________
![]() |
![]() |
![]() |
![]() |
#10 |
Electrician's Mate
![]() Join Date: Sep 2006
Location: Iowa
Posts: 135
Downloads: 32
Uploads: 0
|
![]()
looks good but why are we changing the config to 'post conversion' if the model is 'pre conversion' ??? I'll give it a try anyway cos I like how it looks
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|