SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-23-14, 10:20 PM   #1
U505995
Planesman
 
Join Date: Jul 2010
Location: Wisconsin, the best state in the union.
Posts: 191
Downloads: 85
Uploads: 0
Default U-Boat spawn point.

Some of you may know about that alt history mod I have been working on. I figured many things out through SH3 mission editor. I have made quite a bit of progress on turning cities german and adding more surface ship sorties. But I sort of hit a brick wall and need some advice. How could I move the 23 flotilla to lets say Murmansk? I'm not sure If this can be done in the mission editer or if there is a different method. But the most important question is how to place your uboat spawn point in said port? Any help would be greatly appreciated.
U505995 is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:42 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.