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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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I have not played Sh5 for many months and the game has not been installed for that duration, but I feel like I could help the community more if I actually played the game I give support for.
I have my old mod list as a text file that I kept but I am not sure it worked well when I last played. This is my list. Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags silentmichal's interior mod 1.2.4 Real Environment - Revision_3 WoGaDi Mod BetaSix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix NewUIs_TDC_7_4_2_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith R.E.M_by_Xrundel_TheBeast_1.2 Depth Charge Fix Reduced Explosion Range Cerberus62 Corrected Depth Charge Projector 1.0 Cerberus62 Historical Ship Equipment 1.4 MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible OPEN HORIZONS II_full v2.2 smaller flags for Warships 1_0b Auxiliary Cruiser Guns v.1.0.00 Enhanced FunelSmoke_by HanSolo78 gap - armaments & equipments patch v 0.2 gap - German Navy radar fix Grossdeutscher Rundfunk Magnetic Detonators 4m by TDW Pascal-sh5-Crew-Uniforms Reboot's Hot Soup 1.1 SeaWolf torpedo tweak SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 SH5Lifeboat_Wooden Soldati Weapon Fix Sub_Bubbles_v0_0_3_ byTheBeast Sub_Exhaust_1_0_5_byTheDarkWraith SubFlags_0_0_8_byTheDarkWraith The Ships That Never Were v.0.0.01 Uboat_Snorkel_1_1_0_by_TheDarkWraith TDW_Mines_Subnets_Detectable_in_hydro (OH II v2) Reworked U-boat Guns (incomplete version) Any help would be appreciated, as I have not played since quarter 3 2013. |
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