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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Apr 2002
Posts: 530
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I'm almost afraid to create this thread. I found an old post in the archives where someone discovered Ubisoft has laid claim to URL's "silenthunter6" and "silenthunter7". This suggests they are at least thinking that far into the future. At this point my main concern is whether Silent Hunter 6 will be a Pacific clone of Silent Hunter 5 (one sub, campaign ends years before the war ends, DRM, the whole fiasco). I tried Google but got no hits and I'm sure this is well ahead of the game (pun intended) but I'm wondering what people here would like to see (maybe Ubisoft will take some hints).
I would like to limit the wish list to WW2 since Silent Hunter is a WW2 submarine simulation franchise. If they want to do WW1 or something modern, I think that should be a new series. So what would you like to see? Suggestions for either Pacific or Atlantic (or both) are all valid.
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#2 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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1. Go back to the Pacific.
2. Fix the bugs that have been in the series since SH3 3. The war goes from Dec 41 to Aug 45 (for the pac) make the game that way too. 4. Failing to do more than just the Gato/Balao/Tench class is unacceptable. 5. Ice cream instead of soup! ![]()
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#3 | |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
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#4 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
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![]() ![]() ![]() Give me the sleek and sexy VIIC any day! Though I do miss the adorable little IIA/D too. ![]() |
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#5 |
Seaman
![]() Join Date: Aug 2007
Location: Cornwall UK
Posts: 38
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Rather start development on a new version shouldn't ubisoft try and get the current one up to some operable standard.
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#6 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
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Nothing wrong with that. You can play SH5 with your U-Boat while the Fleet Boats get a turn. OR...they can put both of them in at the same time.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#7 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
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How 'bout combining all the work done in the series and making Silent Hunter 6 a global naval simulator? Most of the models have already been built. A player could chose a German, American or maybe even Japanese or British Sub? Hell, why not throw in a playable surface vessel too, a sub-chaser or whatever?
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***THE GENERAL*** |
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#8 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
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They should fix up SH5 first, but I wouldn't mind seeing Fleet Boats as the next outing (fully modelled interiors anyone?), though I really think the British boats need some attention at some point.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#9 | |
Mate
![]() Join Date: Jul 2007
Posts: 60
Downloads: 40
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At the time frame of SH4, that idea (above) would have been feasible. The next sim (SH5) could have been a very broad-based package covering everything from the USA Civil War, to WWI, to WWII in both theaters. You'd have a bunch of good exterior 3D models, and very minimal interiors... maybe no interiors at all, just a basic periscope/bridge command interface. Now, however, Ubi has limited future options with a release that shows both a full 3D sub interior and interaction with the crew (sort of) inside that environment. That takes much more in art and programming resources to pull off, and it's probably the reason we only got the Type VII in this game, and the most we might ever get in an expansion is the Type IX. Game companies don't usually reduce the feature set from one version to another, so any hope of more sub models (not to mention surface ships) probably died with this release. However, remember this is the #1 thing people asked for, back in the SH4 days when people were discussing what they wanted in SH5. Everyone wanted a full walk-through sub interior, and a crew that was more than just mannequins standing there without player interaction. Well, now we have it, but it closes out other options. Personally, I don't mind that very much. I've always preferred "deep" sims that modeled one platform well, to do-everything sims that can't really do it except in a superficial way. For example, compare the B-17 bomber in something like IL-2, to a dedicated B-17 sim like the one Microprose made. That latter game wasn't perfect, but it was more immersive and detailed (IIRC) than what you get in IL_2, because IL-2 is trying to model so many other aircraft at the same time. Anyway, to respond to the main topic... given a choice, I'd like to see an upgraded version of SH5 in the same Atlantic theater, building on the current game engine, and expanding into wolf pack tactics. Unfortunately I don't think that's very marketable for Ubi, and they're more likely to make SH6 (if there is one at all) a modern sub sim... something like a Virginia class attack sub, or going back a few years to a Cold War scenario. Whatever it is, it'll be a single boat... if they ever do another version at all. They can't go back to a sub without a full interior now. |
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#10 | |
Bilge Rat
![]() Join Date: Apr 2009
Location: Australia
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#11 | |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
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Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
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#12 |
A-ganger
![]() Join Date: Jul 2002
Location: In a trench outside Vicksburg
Posts: 73
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this one, like someone has said, has been beaten into the ground.
It's time a new company starts fresh and develops a new WWII submarine series. Start with a good atmospheric model and go from there.
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-=-=-=-=-=- Crimguy |
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#13 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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Fleet Boat Missions Add-on. $29.99.
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#14 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
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Free if you registered your game before May 11th!
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#15 | |
Born to Run Silent
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Silent Hunter 6... not going to happen.
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